commit - dd41c79fb7602b9bbb98e427b931677c61980cea
commit + 3212072ca8c9adc9c286c1eef8ba7bca2af24f4f
blob - dfb7caec593e7c78ace21250f26509d438ab14de (mode 644)
blob + /dev/null
--- README.md
+++ /dev/null
-# Capybara-Reforged
-
-# This mod just adds Capybaras to minecraft and is a spiritual successor to Unnamed Animal Mod (Capybara Only)
-# This is also based on the capybara fabric mod, it is not exactly like the fabric version but similar in most mechanics.
blob - /dev/null
blob + a70c53d5a983db5381ebdb516460d6b31b0839e2 (mode 644)
--- /dev/null
+++ CREDITS.txt
+Minecraft Forge: Credits/Thank You
+
+Forge is a set of tools and modifications to the Minecraft base game code to assist
+mod developers in creating new and exciting content. It has been in development for
+several years now, but I would like to take this time thank a few people who have
+helped it along it's way.
+
+First, the people who originally created the Forge projects way back in Minecraft
+alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance
+of me taking over the project, who knows what Minecraft modding would be today.
+
+Secondly, someone who has worked with me, and developed some of the core features
+that allow modding to be as functional, and as simple as it is, cpw. For developing
+FML, which stabelized the client and server modding ecosystem. As well as the base
+loading system that allows us to modify Minecraft's code as elegently as possible.
+
+Mezz, who has stepped up as the issue and pull request manager. Helping to keep me
+sane as well as guiding the community into creating better additions to Forge.
+
+Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which
+I am a part}. For creating some of the core tools needed to make Minecraft modding
+both possible, and as stable as can be.
+ On that note, here is some specific information of the MCP data we use:
+ * Minecraft Coder Pack (MCP) *
+ Forge Mod Loader and Minecraft Forge have permission to distribute and automatically
+ download components of MCP and distribute MCP data files. This permission is not
+ transitive and others wishing to redistribute the Minecraft Forge source independently
+ should seek permission of MCP or remove the MCP data files and request their users
+ to download MCP separately.
+
+And lastly, the countless community members who have spent time submitting bug reports,
+pull requests, and just helping out the community in general. Thank you.
+
+--LexManos
+
+=========================================================================
+
+This is Forge Mod Loader.
+
+You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml
+
+This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
+and minecraft clients.
+
+The code is authored by cpw.
+
+It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
+http://www.minecraftforum.net/topic/75440-
+This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
+
+It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
+http://www.minecraftforge.net/
+
+Additionally, it contains an implementation of topological sort based on that
+published at http://keithschwarz.com/interesting/code/?dir=topological-sort
+
+It also contains code from the Maven project for performing versioned dependency
+resolution. http://maven.apache.org/
+
+It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
+with credit to it's authors.
+
+Forge Mod Loader downloads components from the Minecraft Coder Pack
+(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
+
blob - 54a7ff5c0c3efc4bcab14581b21b0e1b36e8bf4d
blob + a12c8bfb32b6f22c50f34af99ee0ee618d7cc7c8
--- build.gradle
+++ build.gradle
plugins {
id 'eclipse'
+ id 'idea'
id 'maven-publish'
- id 'net.minecraftforge.gradle' version '5.1.+'
+ id 'net.minecraftforge.gradle' version '[6.0,6.2)'
+ id 'org.spongepowered.mixin' version '0.7.+'
id 'org.parchmentmc.librarian.forgegradle' version '1.+'
}
-version = '0.0.2-1.19.2'
-group = 'com.techsupportred.capybaramod' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
-archivesBaseName = 'capybaramod'
+version = mod_version
+group = mod_group_id
+base {
+ archivesName = mod_id
+}
+
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
- // Additional setup is needed to use their mappings: https://github.com/ParchmentMC/Parchment/wiki/Getting-Started
+ // Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
- mappings channel: 'parchment', version: '2022.08.14-1.19.2'
+ mappings channel: mapping_channel, version: mapping_version
- accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Currently, this location cannot be changed from the default.
+ // When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
+ // In most cases, it is not necessary to enable.
+ // enableEclipsePrepareRuns = true
+ // enableIdeaPrepareRuns = true
+ // This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
+ // It is REQUIRED to be set to true for this template to function.
+ // See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
+ copyIdeResources = true
+
+ // When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
+ // The folder name can be set on a run configuration using the "folderName" property.
+ // By default, the folder name of a run configuration is the name of the Gradle project containing it.
+ // generateRunFolders = true
+
+ // This property enables access transformers for use in development.
+ // They will be applied to the Minecraft artifact.
+ // The access transformer file can be anywhere in the project.
+ // However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
+ // This default location is a best practice to automatically put the file in the right place in the final jar.
+ // See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
+ // accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
+
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
- client {
+ // applies to all the run configs below
+ configureEach {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
+ mods {
+ "${mod_id}" {
+ source sourceSets.main
+ }
+ }
+ }
+
+ client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
- property 'forge.enabledGameTestNamespaces', 'capybaramod'
-
- mods {
- capybaramod {
- source sourceSets.main
- }
- }
+ property 'forge.enabledGameTestNamespaces', mod_id
}
server {
- workingDirectory project.file('run')
-
- property 'forge.logging.markers', 'REGISTRIES'
-
- property 'forge.logging.console.level', 'debug'
-
- property 'forge.enabledGameTestNamespaces', 'capybaramod'
-
- mods {
- capybaramod {
- source sourceSets.main
- }
- }
+ property 'forge.enabledGameTestNamespaces', mod_id
+ args '--nogui'
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
- workingDirectory project.file('run')
-
- property 'forge.logging.markers', 'REGISTRIES'
-
- property 'forge.logging.console.level', 'debug'
-
- property 'forge.enabledGameTestNamespaces', 'capybaramod'
-
- mods {
- capybaramod {
- source sourceSets.main
- }
- }
+ property 'forge.enabledGameTestNamespaces', mod_id
}
data {
- workingDirectory project.file('run')
+ // example of overriding the workingDirectory set in configureEach above
+ workingDirectory project.file('run-data')
- property 'forge.logging.markers', 'REGISTRIES'
-
- property 'forge.logging.console.level', 'debug'
-
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
- args '--mod', 'capybaramod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
-
- mods {
- capybaramod {
- source sourceSets.main
- }
- }
+ args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
}
}
}
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
- maven {
- // location of the maven that hosts JEI files
- name = "Progwml6 maven"
- url = "https://dvs1.progwml6.com/files/maven/"
- }
- maven {
- // location of a maven mirror for JEI files, as a fallback
- name = "ModMaven"
- url = "https://modmaven.dev"
- }
- maven {
- url "https://cursemaven.com"
- content {
- includeGroup "curse.maven"
- }
- }
maven { url 'https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/' }
}
dependencies {
- // Specify the version of Minecraft to use. If this is any group other than 'net.minecraft', it is assumed
- // that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
- // The userdev artifact is a special name and will get all sorts of transformations applied to it.
- minecraft 'net.minecraftforge:forge:1.19.2-43.2.1'
+ minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}" // Forge
+ implementation fg.deobf('software.bernie.geckolib:geckolib-forge-1.20.1:4.2.2') // GeckoLib 4
+}
- // compile against the JEI API but do not include it at runtime
- // compileOnly(fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}"))
- // compileOnly(fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}"))
- // at runtime, use the full JEI jar for Forge
- // runtimeOnly(fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}"))
+// This block of code expands all declared replace properties in the specified resource targets.
+// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
+// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
+// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
+tasks.named('processResources', ProcessResources).configure {
+ var replaceProperties = [
+ minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
+ forge_version: forge_version, forge_version_range: forge_version_range,
+ loader_version_range: loader_version_range,
+ mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
+ mod_authors: mod_authors, mod_description: mod_description,
+ ]
+ inputs.properties replaceProperties
- //runtimeOnly fg.deobf("curse.maven:mekanism-268560:3922056")
-
- implementation fg.deobf('software.bernie.geckolib:geckolib-forge-1.19:3.1.39')
-
- // Real mod deobf dependency examples - these get remapped to your current mappings
- // compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
- // runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
- // implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
-
- // Examples using mod jars from ./libs
- // implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
-
- // For more info...
- // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
- // http://www.gradle.org/docs/current/userguide/dependency_management.html
+ filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
+ expand replaceProperties + [project: project]
+ }
}
// Example for how to get properties into the manifest for reading at runtime.
-jar {
+tasks.named('jar', Jar).configure {
manifest {
attributes([
- "Specification-Title" : "capybaramod",
- "Specification-Vendor" : "capybaramodsareus",
- "Specification-Version" : "1", // We are version 1 of ourselves
- "Implementation-Title" : project.name,
- "Implementation-Version" : project.jar.archiveVersion,
- "Implementation-Vendor" : "capybaramodsareus",
- "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
+ 'Specification-Title' : mod_id,
+ 'Specification-Vendor' : mod_authors,
+ 'Specification-Version' : '1', // We are version 1 of ourselves
+ 'Implementation-Title' : project.name,
+ 'Implementation-Version' : project.jar.archiveVersion,
+ 'Implementation-Vendor' : mod_authors,
+ 'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
+
+ // This is the preferred method to reobfuscate your jar file
+ finalizedBy 'reobfJar'
}
+// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
+// tasks.named('publish').configure {
+// dependsOn 'reobfJar'
+// }
+
// Example configuration to allow publishing using the maven-publish plugin
-// This is the preferred method to reobfuscate your jar file
-jar.finalizedBy('reobfJar')
-// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
-// publish.dependsOn('reobfJar')
-
publishing {
publications {
- mavenJava(MavenPublication) {
+ register('mavenJava', MavenPublication) {
artifact jar
}
}
blob - /dev/null
blob + 249debe26b9e28814822e704a958858c5121eb1e (mode 644)
--- /dev/null
+++ LICENSE.txt
+Unless noted below, Minecraft Forge, Forge Mod Loader, and all
+parts herein are licensed under the terms of the LGPL 2.1 found
+here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
+copied below.
+
+Homepage: http://minecraftforge.net/
+ https://github.com/MinecraftForge/MinecraftForge
+
+
+A note on authorship:
+All source artifacts are property of their original author, with
+the exclusion of the contents of the patches directory and others
+copied from it from time to time. Authorship of the contents of
+the patches directory is retained by the Minecraft Forge project.
+This is because the patches are partially machine generated
+artifacts, and are changed heavily due to the way forge works.
+Individual attribution within them is impossible.
+
+Consent:
+All contributions to Forge must consent to the release of any
+patch content to the Forge project.
+
+A note on infectivity:
+The LGPL is chosen specifically so that projects may depend on Forge
+features without being infected with its license. That is the
+purpose of the LGPL. Mods and others using this code via ordinary
+Java mechanics for referencing libraries are specifically not bound
+by Forge's license for the Mod code.
+
+
+=== MCP Data ===
+This software includes data from the Minecraft Coder Pack (MCP), with kind permission
+from them. The license to MCP data is not transitive - distribution of this data by
+third parties requires independent licensing from the MCP team. This data is not
+redistributable without permission from the MCP team.
+
+=== Sharing ===
+I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
+the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
+
+-- Runtime patcher --
+License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
+and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
+
+-- ASM transformers --
+License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
+under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
+
+=========================================================================
+This software includes portions from the Apache Maven project at
+http://maven.apache.org/ specifically the ComparableVersion.java code. It is
+included based on guidelines at
+http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
+with notices intact. The only change is a non-functional change of package name.
+
+This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
+binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
+authored by genman, heikok, pivot.
+The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
+
+This software includes the Monocraft font from https://github.com/IdreesInc/Monocraft/ for use in the early loading
+display.
+=========================================================================
+
+
+ GNU LESSER GENERAL PUBLIC LICENSE
+ Version 2.1, February 1999
+
+ Copyright (C) 1991, 1999 Free Software Foundation, Inc.
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+[This is the first released version of the Lesser GPL. It also counts
+ as the successor of the GNU Library Public License, version 2, hence
+ the version number 2.1.]
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+Licenses are intended to guarantee your freedom to share and change
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+
+ This license, the Lesser General Public License, applies to some
+specially designated software packages--typically libraries--of the
+Free Software Foundation and other authors who decide to use it. You
+can use it too, but we suggest you first think carefully about whether
+this license or the ordinary General Public License is the better
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+
+ When we speak of free software, we are referring to freedom of use,
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+infringement or for any other reason (not limited to patent issues),
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+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+ 12. If the distribution and/or use of the Library is restricted in
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+so that distribution is permitted only in or among countries not thus
+excluded. In such case, this License incorporates the limitation as if
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+
+ 13. The Free Software Foundation may publish revised and/or new
+versions of the Lesser General Public License from time to time.
+Such new versions will be similar in spirit to the present version,
+but may differ in detail to address new problems or concerns.
+
+Each version is given a distinguishing version number. If the Library
+specifies a version number of this License which applies to it and
+"any later version", you have the option of following the terms and
+conditions either of that version or of any later version published by
+the Free Software Foundation. If the Library does not specify a
+license version number, you may choose any version ever published by
+the Free Software Foundation.
+
+ 14. If you wish to incorporate parts of the Library into other free
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+Software Foundation; we sometimes make exceptions for this. Our
+decision will be guided by the two goals of preserving the free status
+of all derivatives of our free software and of promoting the sharing
+and reuse of software generally.
+
+ NO WARRANTY
+
+ 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
+WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
+EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
+OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
+KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
+THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
+WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
+AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
+FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
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+LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
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+FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
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+DAMAGES.
+
+ END OF TERMS AND CONDITIONS
blob - 7454180f2ae8848c63b8b4dea2cb829da983f2fa
blob + 943f0cbfa754578e88a3dae77fce6e3dea56edbf
Binary files gradle/wrapper/gradle-wrapper.jar and gradle/wrapper/gradle-wrapper.jar differ
blob - d3ea086bcf5cec60ef22f678b3104011074cf360
blob + 37aef8d3f0c9fffa920a8290320a6c78095e1591
--- gradle/wrapper/gradle-wrapper.properties
+++ gradle/wrapper/gradle-wrapper.properties
-distributionBase=GRADLE_USER_HOME
-distributionPath=wrapper/dists
-distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
-zipStoreBase=GRADLE_USER_HOME
-zipStorePath=wrapper/dists
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-8.1.1-bin.zip
+networkTimeout=10000
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
blob - /dev/null
blob + 867e97e498cfceacc94e6646e11ee9765011490c (mode 644)
--- /dev/null
+++ README.txt
+
+Source installation information for modders
+-------------------------------------------
+This code follows the Minecraft Forge installation methodology. It will apply
+some small patches to the vanilla MCP source code, giving you and it access
+to some of the data and functions you need to build a successful mod.
+
+Note also that the patches are built against "un-renamed" MCP source code (aka
+SRG Names) - this means that you will not be able to read them directly against
+normal code.
+
+Setup Process:
+==============================
+
+Step 1: Open your command-line and browse to the folder where you extracted the zip file.
+
+Step 2: You're left with a choice.
+If you prefer to use Eclipse:
+1. Run the following command: `gradlew genEclipseRuns` (`./gradlew genEclipseRuns` if you are on Mac/Linux)
+2. Open Eclipse, Import > Existing Gradle Project > Select Folder
+ or run `gradlew eclipse` to generate the project.
+
+If you prefer to use IntelliJ:
+1. Open IDEA, and import project.
+2. Select your build.gradle file and have it import.
+3. Run the following command: `gradlew genIntellijRuns` (`./gradlew genIntellijRuns` if you are on Mac/Linux)
+4. Refresh the Gradle Project in IDEA if required.
+
+If at any point you are missing libraries in your IDE, or you've run into problems you can
+run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything
+{this does not affect your code} and then start the process again.
+
+Mapping Names:
+=============================
+By default, the MDK is configured to use the official mapping names from Mojang for methods and fields
+in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this
+license, if you do not agree with it you can change your mapping names to other crowdsourced names in your
+build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here:
+https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
+
+Additional Resources:
+=========================
+Community Documentation: https://mcforge.readthedocs.io/en/latest/gettingstarted/
+LexManos' Install Video: https://www.youtube.com/watch?v=8VEdtQLuLO0
+Forge Forum: https://forums.minecraftforge.net/
+Forge Discord: https://discord.gg/UvedJ9m
blob - 8c41350ab55b039573a924f649160fc6cb1cdc50
blob + 59924e1ea4cf2bc6880c7177cda7b91881d140e6
--- gradle.properties
+++ gradle.properties
-# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
-# This is required to provide enough memory for the Minecraft decompilation process.
-org.gradle.jvmargs=-Xmx3G
-org.gradle.daemon=false
\ No newline at end of file
+# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
+# This is required to provide enough memory for the Minecraft decompilation process.
+org.gradle.jvmargs=-Xmx3G
+org.gradle.daemon=false
+
+
+## Environment Properties
+
+# The Minecraft version must agree with the Forge version to get a valid artifact
+minecraft_version=1.20.1
+# The Minecraft version range can use any release version of Minecraft as bounds.
+# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
+# as they do not follow standard versioning conventions.
+minecraft_version_range=[1.20.1,1.21)
+# The Forge version must agree with the Minecraft version to get a valid artifact
+forge_version=47.1.46
+# The Forge version range can use any version of Forge as bounds or match the loader version range
+forge_version_range=[47,)
+# The loader version range can only use the major version of Forge/FML as bounds
+loader_version_range=[47,)
+# The mapping channel to use for mappings.
+# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
+# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
+#
+# | Channel | Version | |
+# |-----------|----------------------|--------------------------------------------------------------------------------|
+# | official | MCVersion | Official field/method names from Mojang mapping files |
+# | parchment | YYYY.MM.DD-MCVersion | Open community-sourced parameter names and javadocs layered on top of official |
+#
+# You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
+# See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
+#
+# Parchment is an unofficial project maintained by ParchmentMC, separate from Minecraft Forge.
+# Additional setup is needed to use their mappings, see https://parchmentmc.org/docs/getting-started
+mapping_channel=parchment
+# The mapping version to query from the mapping channel.
+# This must match the format required by the mapping channel.
+mapping_version=2023.09.03-1.20.1
+
+
+## Mod Properties
+
+# The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63}
+# Must match the String constant located in the main mod class annotated with @Mod.
+mod_id=capybaramod
+# The human-readable display name for the mod.
+mod_name=Capybara Mod
+# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
+mod_license=All Rights Reserved
+# The mod version. See https://semver.org/
+mod_version=1.0.0
+# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
+# This should match the base package used for the mod sources.
+# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
+mod_group_id=com.techsupportred.capybaramod
+# The authors of the mod. This is a simple text string that is used for display purposes in the mod list.
+mod_authors=TechSupportRed
+# The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list.
+mod_description=This is a mod that adds capybaras to Minecraft.
\ No newline at end of file
blob - a7fd78cd5554f391f50e64a334f60972208ea2f1
blob + 65dcd68d65c82f2a5338fded4af852f9caf93b93
--- gradlew
+++ gradlew
-#!/bin/sh
-
-#
-# Copyright © 2015-2021 the original authors.
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# https://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-
-##############################################################################
-#
-# Gradle start up script for POSIX generated by Gradle.
-#
-# Important for running:
-#
-# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
-# noncompliant, but you have some other compliant shell such as ksh or
-# bash, then to run this script, type that shell name before the whole
-# command line, like:
-#
-# ksh Gradle
-#
-# Busybox and similar reduced shells will NOT work, because this script
-# requires all of these POSIX shell features:
-# * functions;
-# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
-# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
-# * compound commands having a testable exit status, especially «case»;
-# * various built-in commands including «command», «set», and «ulimit».
-#
-# Important for patching:
-#
-# (2) This script targets any POSIX shell, so it avoids extensions provided
-# by Bash, Ksh, etc; in particular arrays are avoided.
-#
-# The "traditional" practice of packing multiple parameters into a
-# space-separated string is a well documented source of bugs and security
-# problems, so this is (mostly) avoided, by progressively accumulating
-# options in "$@", and eventually passing that to Java.
-#
-# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
-# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
-# see the in-line comments for details.
-#
-# There are tweaks for specific operating systems such as AIX, CygWin,
-# Darwin, MinGW, and NonStop.
-#
-# (3) This script is generated from the Groovy template
-# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
-# within the Gradle project.
-#
-# You can find Gradle at https://github.com/gradle/gradle/.
-#
-##############################################################################
-
-# Attempt to set APP_HOME
-
-# Resolve links: $0 may be a link
-app_path=$0
-
-# Need this for daisy-chained symlinks.
-while
- APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
- [ -h "$app_path" ]
-do
- ls=$( ls -ld "$app_path" )
- link=${ls#*' -> '}
- case $link in #(
- /*) app_path=$link ;; #(
- *) app_path=$APP_HOME$link ;;
- esac
-done
-
-APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
-
-APP_NAME="Gradle"
-APP_BASE_NAME=${0##*/}
-
-# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
-DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
-
-# Use the maximum available, or set MAX_FD != -1 to use that value.
-MAX_FD=maximum
-
-warn () {
- echo "$*"
-} >&2
-
-die () {
- echo
- echo "$*"
- echo
- exit 1
-} >&2
-
-# OS specific support (must be 'true' or 'false').
-cygwin=false
-msys=false
-darwin=false
-nonstop=false
-case "$( uname )" in #(
- CYGWIN* ) cygwin=true ;; #(
- Darwin* ) darwin=true ;; #(
- MSYS* | MINGW* ) msys=true ;; #(
- NONSTOP* ) nonstop=true ;;
-esac
-
-CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
-
-
-# Determine the Java command to use to start the JVM.
-if [ -n "$JAVA_HOME" ] ; then
- if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
- # IBM's JDK on AIX uses strange locations for the executables
- JAVACMD=$JAVA_HOME/jre/sh/java
- else
- JAVACMD=$JAVA_HOME/bin/java
- fi
- if [ ! -x "$JAVACMD" ] ; then
- die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
-
-Please set the JAVA_HOME variable in your environment to match the
-location of your Java installation."
- fi
-else
- JAVACMD=java
- which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
-
-Please set the JAVA_HOME variable in your environment to match the
-location of your Java installation."
-fi
-
-# Increase the maximum file descriptors if we can.
-if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
- case $MAX_FD in #(
- max*)
- MAX_FD=$( ulimit -H -n ) ||
- warn "Could not query maximum file descriptor limit"
- esac
- case $MAX_FD in #(
- '' | soft) :;; #(
- *)
- ulimit -n "$MAX_FD" ||
- warn "Could not set maximum file descriptor limit to $MAX_FD"
- esac
-fi
-
-# Collect all arguments for the java command, stacking in reverse order:
-# * args from the command line
-# * the main class name
-# * -classpath
-# * -D...appname settings
-# * --module-path (only if needed)
-# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
-
-# For Cygwin or MSYS, switch paths to Windows format before running java
-if "$cygwin" || "$msys" ; then
- APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
- CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
-
- JAVACMD=$( cygpath --unix "$JAVACMD" )
-
- # Now convert the arguments - kludge to limit ourselves to /bin/sh
- for arg do
- if
- case $arg in #(
- -*) false ;; # don't mess with options #(
- /?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
- [ -e "$t" ] ;; #(
- *) false ;;
- esac
- then
- arg=$( cygpath --path --ignore --mixed "$arg" )
- fi
- # Roll the args list around exactly as many times as the number of
- # args, so each arg winds up back in the position where it started, but
- # possibly modified.
- #
- # NB: a `for` loop captures its iteration list before it begins, so
- # changing the positional parameters here affects neither the number of
- # iterations, nor the values presented in `arg`.
- shift # remove old arg
- set -- "$@" "$arg" # push replacement arg
- done
-fi
-
-# Collect all arguments for the java command;
-# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
-# shell script including quotes and variable substitutions, so put them in
-# double quotes to make sure that they get re-expanded; and
-# * put everything else in single quotes, so that it's not re-expanded.
-
-set -- \
- "-Dorg.gradle.appname=$APP_BASE_NAME" \
- -classpath "$CLASSPATH" \
- org.gradle.wrapper.GradleWrapperMain \
- "$@"
-
-# Use "xargs" to parse quoted args.
-#
-# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
-#
-# In Bash we could simply go:
-#
-# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
-# set -- "${ARGS[@]}" "$@"
-#
-# but POSIX shell has neither arrays nor command substitution, so instead we
-# post-process each arg (as a line of input to sed) to backslash-escape any
-# character that might be a shell metacharacter, then use eval to reverse
-# that process (while maintaining the separation between arguments), and wrap
-# the whole thing up as a single "set" statement.
-#
-# This will of course break if any of these variables contains a newline or
-# an unmatched quote.
-#
-
-eval "set -- $(
- printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
- xargs -n1 |
- sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
- tr '\n' ' '
- )" '"$@"'
-
-exec "$JAVACMD" "$@"
+#!/bin/sh
+
+#
+# Copyright © 2015-2021 the original authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# https://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+##############################################################################
+#
+# Gradle start up script for POSIX generated by Gradle.
+#
+# Important for running:
+#
+# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
+# noncompliant, but you have some other compliant shell such as ksh or
+# bash, then to run this script, type that shell name before the whole
+# command line, like:
+#
+# ksh Gradle
+#
+# Busybox and similar reduced shells will NOT work, because this script
+# requires all of these POSIX shell features:
+# * functions;
+# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
+# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
+# * compound commands having a testable exit status, especially «case»;
+# * various built-in commands including «command», «set», and «ulimit».
+#
+# Important for patching:
+#
+# (2) This script targets any POSIX shell, so it avoids extensions provided
+# by Bash, Ksh, etc; in particular arrays are avoided.
+#
+# The "traditional" practice of packing multiple parameters into a
+# space-separated string is a well documented source of bugs and security
+# problems, so this is (mostly) avoided, by progressively accumulating
+# options in "$@", and eventually passing that to Java.
+#
+# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
+# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
+# see the in-line comments for details.
+#
+# There are tweaks for specific operating systems such as AIX, CygWin,
+# Darwin, MinGW, and NonStop.
+#
+# (3) This script is generated from the Groovy template
+# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
+# within the Gradle project.
+#
+# You can find Gradle at https://github.com/gradle/gradle/.
+#
+##############################################################################
+
+# Attempt to set APP_HOME
+
+# Resolve links: $0 may be a link
+app_path=$0
+
+# Need this for daisy-chained symlinks.
+while
+ APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
+ [ -h "$app_path" ]
+do
+ ls=$( ls -ld "$app_path" )
+ link=${ls#*' -> '}
+ case $link in #(
+ /*) app_path=$link ;; #(
+ *) app_path=$APP_HOME$link ;;
+ esac
+done
+
+# This is normally unused
+# shellcheck disable=SC2034
+APP_BASE_NAME=${0##*/}
+APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD=maximum
+
+warn () {
+ echo "$*"
+} >&2
+
+die () {
+ echo
+ echo "$*"
+ echo
+ exit 1
+} >&2
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+nonstop=false
+case "$( uname )" in #(
+ CYGWIN* ) cygwin=true ;; #(
+ Darwin* ) darwin=true ;; #(
+ MSYS* | MINGW* ) msys=true ;; #(
+ NONSTOP* ) nonstop=true ;;
+esac
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+ if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+ # IBM's JDK on AIX uses strange locations for the executables
+ JAVACMD=$JAVA_HOME/jre/sh/java
+ else
+ JAVACMD=$JAVA_HOME/bin/java
+ fi
+ if [ ! -x "$JAVACMD" ] ; then
+ die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+else
+ JAVACMD=java
+ which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
+ case $MAX_FD in #(
+ max*)
+ # In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
+ # shellcheck disable=SC3045
+ MAX_FD=$( ulimit -H -n ) ||
+ warn "Could not query maximum file descriptor limit"
+ esac
+ case $MAX_FD in #(
+ '' | soft) :;; #(
+ *)
+ # In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
+ # shellcheck disable=SC3045
+ ulimit -n "$MAX_FD" ||
+ warn "Could not set maximum file descriptor limit to $MAX_FD"
+ esac
+fi
+
+# Collect all arguments for the java command, stacking in reverse order:
+# * args from the command line
+# * the main class name
+# * -classpath
+# * -D...appname settings
+# * --module-path (only if needed)
+# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
+
+# For Cygwin or MSYS, switch paths to Windows format before running java
+if "$cygwin" || "$msys" ; then
+ APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
+ CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
+
+ JAVACMD=$( cygpath --unix "$JAVACMD" )
+
+ # Now convert the arguments - kludge to limit ourselves to /bin/sh
+ for arg do
+ if
+ case $arg in #(
+ -*) false ;; # don't mess with options #(
+ /?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
+ [ -e "$t" ] ;; #(
+ *) false ;;
+ esac
+ then
+ arg=$( cygpath --path --ignore --mixed "$arg" )
+ fi
+ # Roll the args list around exactly as many times as the number of
+ # args, so each arg winds up back in the position where it started, but
+ # possibly modified.
+ #
+ # NB: a `for` loop captures its iteration list before it begins, so
+ # changing the positional parameters here affects neither the number of
+ # iterations, nor the values presented in `arg`.
+ shift # remove old arg
+ set -- "$@" "$arg" # push replacement arg
+ done
+fi
+
+# Collect all arguments for the java command;
+# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
+# shell script including quotes and variable substitutions, so put them in
+# double quotes to make sure that they get re-expanded; and
+# * put everything else in single quotes, so that it's not re-expanded.
+
+set -- \
+ "-Dorg.gradle.appname=$APP_BASE_NAME" \
+ -classpath "$CLASSPATH" \
+ org.gradle.wrapper.GradleWrapperMain \
+ "$@"
+
+# Stop when "xargs" is not available.
+if ! command -v xargs >/dev/null 2>&1
+then
+ die "xargs is not available"
+fi
+
+# Use "xargs" to parse quoted args.
+#
+# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
+#
+# In Bash we could simply go:
+#
+# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
+# set -- "${ARGS[@]}" "$@"
+#
+# but POSIX shell has neither arrays nor command substitution, so instead we
+# post-process each arg (as a line of input to sed) to backslash-escape any
+# character that might be a shell metacharacter, then use eval to reverse
+# that process (while maintaining the separation between arguments), and wrap
+# the whole thing up as a single "set" statement.
+#
+# This will of course break if any of these variables contains a newline or
+# an unmatched quote.
+#
+
+eval "set -- $(
+ printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
+ xargs -n1 |
+ sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
+ tr '\n' ' '
+ )" '"$@"'
+
+exec "$JAVACMD" "$@"
blob - /dev/null
blob + 9ce70bfbea9699155ef7f530eec30da0071beb60 (mode 644)
--- /dev/null
+++ changelog.txt
+1.20.x Changelog
+47.1
+====
+ - 47.1.46 Fix DelegatingPackResources searching resource path twice (#9697)
+ - 47.1.45 Fix `Level` leak in debug HUD (#9699)
+ Co-authored-by: malte0811 <malte0811@web.de>
+ - 47.1.44 Fix PlayerSpawnPhantomsEvent not being fired (#9689)
+ - 47.1.43 Enhance LivingBreathEvent and LivingDrownEvent. Closes #9680
+ Also remove 3.5MB of useless data from the installer.
+ - 47.1.42 Partially revert LazyOptional changes, now no longer internally uses weak references.
+ - 47.1.41 Make LazyOptional's internal references to invalidation listeners use WeakReference, and allow modders to unregister themselves. Closes #8805
+ - 47.1.40 Revert EntityEvent.Size changes to before #9018 was called. (#9679)
+ Kept newly added methods for binary compatibility but deprecated them all for removal.
+ The entire pose/eye/size system needs to be reevaluated and address some of Mojang's changes.
+ However this should fix any bugs that pulling that PR may of caused.
+ - 47.1.39 Add a config option to restore the calculate all normals behavior in case some setups require old broken behavior. (#9670)
+ - 47.1.38 Fix rounding errors on models with 45 degree normals by favoring one Direction (#9669)
+ Should fix flickering issues when breaking custom models and having our vanilla solution disabled.
+ - 47.1.37 Moved ForgeHooksClient.onCreativeModeTabBuildContents to ForgeHooks to fix #9662
+ - 47.1.36 Fix tag removal functionality that broke during the 1.19 update. Closes #9053 and #8949
+ - 47.1.35 Replace string with forge tag in vanilla recipes. Closes #9062
+ - 47.1.34 Fix new brain hooks not persisting active activities.
+ - 47.1.33 Fix breaking overlay flickering on campfires by using vanilla method to calculate block normals. (#9664)
+ - 47.1.32 Cleanup usages of static imports and build script so that our build doesn't spam useless error like messages.
+ So that it is easier to see real errors.
+ Add compatibility checking to standard testing tasks.
+ - 47.1.31 Added Action value to PlayerInteractEvent.LeftClickEvent to expose what action fired the event. #9175
+ - 47.1.30 Fix parameter names in IForgeDimensionSpecialEffects.adjustLightmapColors to better describe what they are. (#9656)
+ - 47.1.29 Re-add EntityEvent.Size methods to maintain bincompat
+ - 47.1.28 Added LivingMakeBrainEvent, to allow a consistent way for modders to manipulate entity Brains. #9292
+ - 47.1.27 Add LivingSwapHandItemsEvent
+ - 47.1.26 Fixed FluidUtil#tryFillContainer returning invalid result when simulating #9358
+ - 47.1.25 Re-add in-game mod menu (#9652)
+ - 47.1.24 Fix Entity eye height for multipart entities.
+ - 47.1.23 Fix conflicting keybindings not having the correct click count set. #9360
+ - 47.1.22 Fix the Emissive Rendering for Experimental Light Pipeline (#9651)
+ - 47.1.21 Fixed AdvancementsScreen.java.patch buttons not rendering (#9649)
+ - 47.1.20 Properly Handle Fluid Updates while in a Boat #9428
+ - 47.1.19 New hook in IClientBlockExtensions to handle enabling tinting on breaking particles. #9446
+ - 47.1.18 Fix invalid index when ticking itemstacks in a player nventory by adding a new onInventoryTick event. Closes #9453
+ - 47.1.17 Make the FireworkShapes enum extensible (Closes #9486)
+ - 47.1.16 Add `EmptyEnergyStorage` (#9487)
+ - 47.1.15 Support IPv6 address compression for logged IPs
+ - 47.1.14 Make item name rendering and status bar rendering respect additional gui overlays being rendered by mods (#9648)
+ - 47.1.13 Fix EyeHeight event being fired twice (#9647)
+ - 47.1.12 Add PlayerSpawnPhantomsEvent, utilized to block or forcefully allow PhantomSpawner to spawn phantoms (#9644)
+ - 47.1.11 Fix creative mode screen not correctly using CreativeModeTab::getTabsImage (#9627)
+ - 47.1.10 Add option to advertise dedicated servers to LAN.
+ - 47.1.9 Fix entity eye height loop.
+ - 47.1.8 Particle Description Data Provider.
+ - 47.1.7 Add LivingBreatheEvent and LivingDrownEvent (#9525)
+ - 47.1.6 Fix entity size event not being fired, changed it to split eye height and size calculations. (#9535)
+ - 47.1.5 AlterGroundEvent for modifying block placement performed by AlterGroundDecorator (#9637)
+ - 47.1.4 Change ProjectileHitEvent to return a result instead of being cancelable. Closes #9642
+ - 47.1.3 Replace static import with regular one to fix S2S and non-official mappings. (#9633)
+ - 47.1.2 Add missing null check for TagsProvider#existingFileHelper (#9638)
+ - 47.1.1 Add GuiGraphics helpers for blitNineSliced and blitRepeating that support specifying a custom texture size (#9641)
+ - 47.1.0 1.20.1 Recommended Build
+
+47.0
+====
+ - 47.0.50 Fix FMLOnly loading. Closes #9609
+ - 47.0.49 Improve logging for server connections (#9618)
+ - 47.0.48 Fix placing fluids into waterlogged blocks with FluidUtil::tryPlaceFluid. To behave more like vanilla MC-127110 (#9586)
+ - 47.0.47 Expose loaded RegistryAccess through AddReloadListenerEvent (#9613)
+ - 47.0.46 Fix GLM applying to entities when killed. Closes #9551
+ - 47.0.45 Add unordered creative tabs after vanilla and perform a second level sorting of tabs by registry name to ensure tabs are ordered the same between game restarts (#9612)
+ - 47.0.44 Fix Early Loading window FPS snafu where it could spam (#9619)
+ unlimited screen updates. Probably a good way to gently toast an ancient laptop.
+ - 47.0.43 Make overloads consistent for defineListAllowEmpty in ForgeConfigSpec.Builder (#9604)
+ - 47.0.42 Moved GameShuttingDownEvent hook to DedicatedServer class. Fixes #9601
+ - 47.0.41 Fix PitcherCropBlock not calling canSustainPlant, not allowing it to be placed on custom farmland. Close #9611
+ - 47.0.40 Add null check to NetworkHooks.openScreen. Closes #9597
+ - 47.0.39 Fix ShieldBlockEvent not correctly performing damaged functions when not all damage is blocked. (#9615)
+ - 47.0.38 Add IP address to client disconnect message. Closes #9603
+ - 47.0.37 Fix hotbar items not dimming when sleeping in bed. Closes #9616
+ - 47.0.36 Bump Eventbus to address NullPointerException when classloading things on some threads. Closes #9570
+ - 47.0.35 Try and be a bit nicer about handling bad [feature] definitions (#9606)
+ * Try and be a bit nicer about handling bad [feature] definitions - they're single square bracket defined and require strings for feature bound values.
+ * Some more tweaks to the feature system to output useful and well formatted error messages when bounds fail. Requires SPI 7.0.1 and the language string "fml.modloading.feature.missing" has changed.
+ * Use immutable lists where possible and generally tidy things a bit
+ - 47.0.34 [HotFix]: Somehow not caught by CI, but there was an issue in the SpawnUtils to handle.
+ - 47.0.33 Remove amount from FluidStack hashCode to fix the equal/hashCode java contract (#9602)
+ - 47.0.32 Add example usage for configs to the MDK (#9596)
+ Demonstrates proper usage of different config value types, validation, transformation/parsing, load/reload handling and direct field access.
+ - 47.0.31 Demonstrate configureEach in run configs (#9594)
+ - 47.0.30 Reduce verbosity of prepareRuns doc in MDK (#9593)
+ - 47.0.29 Lazily configure MDK tasks, improve IDE support (#9592)
+ - 47.0.28 Fix not dropping xp for player sourced explosions and various other cases when xp should drop (#9588)
+ - 47.0.27 add item handler capability to chiseled bookshelf (#9587)
+ - 47.0.26 Fix ignoring maxUpStep method overrides on entities (#9583)
+ - 47.0.25 Add missing damage type tag provider modid, existing file helper constructor overload (#9581)
+ - 47.0.24 Expose holder lookup registry provider as a helper in RegistriesDatapackGenerator (#9580)
+ - 47.0.23 Fix gametest collection causing secondary crash in loading error state (#9568)
+ - 47.0.22 Fix SpriteCoordinateExpander not working with chained methods (MC-263524) (#9564)
+ - 47.0.21 Expose EntityRendererProvider.Context to AddLayers event (#9562)
+ - 47.0.20 [1.20] Add events for checking spawn conditions (SpawnPlacementCheck and PositionCheck) (#9469)
+ - 47.0.19 Another tweak to the early display. We start a timer process while we create the window, in case it hangs. Also add a skip version config, to try and help in cases where the driver is stupid. (#9595)
+ - 47.0.18 Auto generate names for modded loot pools. Fixes #9589 (#9591)
+ - 47.0.17 More tweaks to the mod loading callbacks to make loading bars work better (#9585)
+ - 47.0.16 Reimplement LootPool name patches and hooks (#9573)
+ - 47.0.15 Fix experimental lighting pipeline breaking vanilla's emissive rendering. Closes #9552 (#9582)
+ - 47.0.14 Update early loading default configs to match standard expectations. (#9577)
+ Also allow a global override env variable for darkmode always. "FML_EARLY_WINDOW_DARK"
+ - 47.0.13 Add proper duplicate mod error message that includes the mod id(s) and mod files. (#9474)
+ - 47.0.12 Add missing stack tooltip rendering hooks (#9533)
+ Fix automatic tooltip wrapping discarding empty lines used as spacers
+ - 47.0.11 Add piston push reaction overrides to Block class (#9538)
+ - 47.0.10 Fix missing calls to level-sensitive block SoundType getter (#9553)
+ - 47.0.9 Fix forge registries that have wrappers/support tags not being in the HolderLookup Provider that is provided to the GatherDataEvent (#9566)
+ - 47.0.8 Make IItemDecorator a functional interface again. Fixes #9563 (#9574)
+ - 47.0.7 Make 1.20.x the main TC branch.
+ - 47.0.6 Fix custom geometry in parent models not being resolved (#9572)
+ - 47.0.5 Make the scheduled thread factory setDaemon on it's threads. Should allow things to close properly if something deadly happens early on. (#9575)
+ - 47.0.4 This is an early display window system for forge. (#9558)
+ - 47.0.3 fix the JIJ break by bumping SJH. apologies.
+ - 47.0.2 update libs (#9565)
+ - 47.0.1 Update Armor Layer Implementation to Match Vanilla (#9547)
+ - 47.0.0 1.20.1 Update
+
+46.0
+====
+ - 46.0.14 Fix JAR compatibility checks for 1.20 (#9556)
+ - 46.0.13 [1.20] Add `AFTER_LEVEL` render level stage (#9555)
+ - 46.0.12 Reorder overlay layers to match vanilla (#9550)
+ - 46.0.11 Re-implement missing level-sensitive block light hook in ChunkAccess (#9536)
+ - 46.0.10 Fix issues in the deserialization of empty ingredients (#9537)
+ - 46.0.9 Fix wrong variable passed into EnchantmentClue lookup Fixes #9543 (#9544)
+ - 46.0.8 Fix incorrect depth test state in debug graph rendering Fixes #9534 (#9539)
+ - 46.0.7 Fix initCapabilities patch location in ServerLevel Fixes #9526 (#9531)
+ - 46.0.6 Use Spinning Effect Intensity instead of Partial Tick for Portal Overlay Fixes #9529 (#9530)
+ - 46.0.5 Fix getArmorModelHook patch, Fixex #9523 (#9528)
+ - 46.0.4 Fix duplicate Map writes in PlayerList patch. (#9521)
+ - 46.0.3 Fix Forge Version including MC version in MDK.
+ - 46.0.2 Fix patch in light propagation (#9532)
+ - 46.0.1 Attempt to fix jar signing
+ Gradle 8 is stupid and doesn't (easily) allow in-place tasks, so a temporary fix has been made in ForgeGradle 6
+ - 46.0.0 Forge 1.20
+ - Creative mode tabs are now a registry; the `BuildContents` event was renamed to `BuildCreativeModeTabContentsEvent` and moved it to its own class
+ - The pack format is now 15 for both resource packs and data packs
+ - `ScreenUtils` was deprecated in favor of a `GuiGraphics` extension
+ - Forge and the MDK were updated to Gradle 8 and FG6
+ - The Forge common config file was removed (it only contained the deprecated old fields for resource caching, which was removed in 1.19.3)
+ - Registry dummy entries were removed
+ - `RemappingVertexPipeline` was fixed to forward the `endVertex()` call
+ - Forge tool tags were removed in favor of vanilla ones
+ Co-authored-by: ChampionAsh5357 <ash@ashwork.net>
+ Co-authored-by: coehlrich <coehlrich@users.noreply.github.com>
+ Co-authored-by: Dennis C <11262040+XFactHD@users.noreply.github.com>
+ Co-authored-by: Matyrobbrt <matyrobbrt@gmail.com>
+
+45.1
+====
+ - 45.1.0 1.19.4 Recommended Build
+
+45.0
+====
+ - 45.0.66 Add method to GatherDataEvent to obtain collection of all input paths. (#9499)
+ - 45.0.65 Log error when Sheets is class-loaded before registration is completed (#9475)
+ - 45.0.64 [1.19.x] Re-implement RenderTooltipEvent.Color (#9497)
+ * Reimplement RenderTooltipEvent.Color
+ * Formatting, comments, EXC
+ * Deprecate instead of replacing
+ - 45.0.63 Add API for registering custom world preset editors (#9436)
+ - 45.0.62 Remove unneeded extra reload of datapacks on world creation screen (#9454)
+ - 45.0.61 Bump ASM to 9.5
+ - 45.0.60 Fix crash when running server from root directory
+ Fixes #9498
+ - 45.0.59 Fix root transform matrix format, allow using all four root transform formats (#9496)
+ - 45.0.58 Add missing AT lines to allow registering custom game rule boolean/integer types (#9489)
+ - 45.0.57 [1.19.x] Fix SaplingGrowTreeEvent#setFeature being ignored in FungusBlock (#9485)
+ Co-authored-by: Brennan Ward <3682588+Shadows-of-Fire@users.noreply.github.com>
+ - 45.0.56 Restore AccessibilityOnboardingScreen
+ Fixes #9488
+ - 45.0.55 Update documentation on FinalizeSpawn (#9467)
+ - 45.0.54 Fix fluids without sound event causing exception in tryFillContainer and tryEmptyContainer (#9445)
+ - 45.0.53 Make FakePlayerFactory respect the given ServerLevel (#9479)
+ - 45.0.52 Collect and log exceptions occurring in DeferredWorkQueue tasks (#9449)
+ - 45.0.51 Fix `NamespacedWrapper#wrapAsHolder` (#9450)
+ - 45.0.50 Fixes ChatScreen calling .setScreen (#9443)
+ Fix test compile failures also.
+ - 45.0.49 Determine the Forge version the PR was built against when running PR compat checks (#9374)
+ - 45.0.48 Add buildscript test to error on deprecated members that should of been removed. (#9460)
+ - 45.0.47 Remove erroneous brace patch in Inventory (#9462)
+ Fixes #9459
+ - 45.0.46 [1.19.4] Move root transform builder to ModelBuilder to allow use in ItemModelBuilder (#9456)
+ - 45.0.45 Fix forge grindstone hooks allowing stacks of non-stackable items (#9457)
+ - 45.0.44 [1.19.4] Fix FMLOnly (#9415)
+ - 45.0.43 Fix ItemLayerModel erroneously adding particle texture to layer texture list (#9441)
+ - 45.0.42 Temporary fix for Canceling ProjectileImpactEvents of Piercing ammo.
+ Event needs to be re-worked to have finer control. #9370
+ - 45.0.41 Fix dummy air blocks not being marked as air (#9440)
+ - 45.0.40 Add support for splitting the login packet (#9367)
+ It contains full copies of data registries and can easily surpass vanilla's limits
+ - 45.0.39 Remove Attack Range and Reach Distance and add Block Reach and Entity Reach (#9361)
+ - 45.0.38 Add default bucket sounds for milk (#9432)
+ - 45.0.37 Deprecate Item.onUsingTick, as vanilla provides the same function in Item.onUseTick now. Closes #9342
+ - 45.0.36 Fix ScreenEvent.Init.[Pre/Post] not working correctly (#9431)
+ - 45.0.35 Allow FenceGateBlock to be used without a WoodType. Closes #9392
+ - 45.0.34 Deprecate duplicate tool tags that vanilla added in 1.19.4
+ We will maintain a seperate 'tools' tag until Mojang adds all relevent tool tags.
+ Closes #9393
+ - 45.0.33 Fix BlockEvent.Break not using ItemStack enchantment hooks.
+ - 45.0.32 Move Block.onCatchFire to above block removal to allow usage of BlockEntity data. Closes #9400
+ - 45.0.31 Fix FinalizeSpawn not blocking spawns during worldgen (#9420)
+ - 45.0.30 Fixed issue with MutableHashedLinkedMap when removing multiple sequential entries in the middle of the map.
+ Added Unit tests for MutableHashLinkedMap
+ Added support for removing using the iterator
+ Added concurrent modification detection to the iterator
+ Added default constructor with basic hashing strategy.
+ Closes #9426
+ - 45.0.29 Loosen access for BucketItem's canBlockContainFluid (#9421)
+ - 45.0.28 Update and Regenerate Datapacks (#9419)
+ Add generation for pack.mcmeta
+ - 45.0.27 Restore ability to change message in ClientChatEvent (#9377)
+ - 45.0.26 Remove duplicate line in FoodData patch (#9424)
+ The line was accidentally duplicated in the 1.19.4 update and patching
+ process.
+ Fixes #9422
+ - 45.0.25 Rename RegisterParticleProviderEvent's register methods to describe what kind of particle providers they register (deprecating old methods to avoid breaking) and minor docs tweaks (#9388)
+ - 45.0.24 Update pack versions (#9414)
+ - 45.0.23 [1.19.4] Revamp and fix spawn events (#9133)
+ - 45.0.22 [1.19.4] Replace blitOffset parameter with PoseStack in IItemDecorator (#9409)
+ * Replace blitOffset with PoseStack in IItemDecorator
+ * Circumvent breaking changes
+ * Fix blitOffset type
+ - 45.0.21 Fix JSON model root transforms (#9410)
+ - 45.0.20 Fix tossed items not being able to be picked up by other players. Closes #9412 (#9404)
+ - 45.0.19 Fix infinite BE render bounds failing frustum intersection test. Closes #9321 (#9407)
+ - 45.0.18 Make ForgeSlider use the new vanilla texture (#9406)
+ - 45.0.17 Add BlockSetType#register to accesstransformer.cfg (#9386)
+ - 45.0.16 Add option to completely hide a crash-callable depending on a runtime value (#9372)
+ - 45.0.15 Add isNewChunk to ChunkEvent.Load (#9369)
+ - 45.0.14 Remove DistExecutor calls in PistonEventTest (#9348)
+ - 45.0.13 Fix hardcoded precipitation in ClimateSettingsBuilder (#9402)
+ This effectively caused all biomes to have precipitation, such as
+ minecraft:desert.
+ Fixes #9397
+ - 45.0.12 Fix incorrect variable used for swimming check (#9403)
+ Because of the incorrect variable, the check to stop sprinting (and stop
+ swimming) never fired correctly.
+ 1.19.3's `flag5` variable was renamed to `flag7` in 1.19.4; however,
+ this was not caught during patching because of the fuzzy patcher.
+ Fixes #9399
+ - 45.0.11 Fix incorrect boolean used for glint effect (#9401)
+ The `flag1` variable is ultimately controlled by whether the armor slot
+ being rendered is for the leggings, which explains this bug where the
+ leggings always had the enchantment glint but not any other armor piece.
+ Fixes #9394
+ - 45.0.10 Fixed ModMismatchDisconnectedScreen displaying missing mods wrongly (#9398)
+ - 45.0.9 Fix misaligned text render type patch (#9391)
+ - 45.0.8 Remove thread filter from processing clientside custom payloads. Closes @9390
+ - 45.0.7 Fix LivingEntity patch which caused crash while entities got hurt. Closes #9389
+ - 45.0.6 Fix wrong parameters in `Screen#renderTooltipInternal` patch (#9387)
+ - 45.0.5 Fix misaligned patch in LevelRenderer. Closes #9385
+ - 45.0.4 Remove our fix for MC-121048 as it has been fixed by Vanilla (#9381)
+ - 45.0.3 Fix advancements not loading, bug seems to be fixed by vanilla now. Closes #9384
+ - 45.0.2 Fixed patch verifier for cases where patches lowered access levels. Closes #9383
+ - 45.0.1 Fix crouching while sprinting stopping the player when step height is modified. Closes #9376
+ - 45.0.0 Forge 1.19.4
+ Properly move `ServerStatusPing` to codec
+ Reimplement custom display contexts
+ Co-authored-by: Matyrobbrt <matyrobbrt@gmail.com>
+ Co-authored-by: coehlrich <coehlrich@users.noreply.github.com>
+
+44.1
+====
+ - 44.1.23 Fix experimental world warning screen appearing everytime (#9375)
+ - 44.1.22 Fix continuing to use items after dropping or when a shield breaks (MC-231097, MC-168573) (#9344)
+ - 44.1.21 Add onStopUsing hook to IForgeItem (#9343)
+ - 44.1.20 Document RegisterParticleProvidersEvent's APIs (#9346)
+ - 44.1.19 Fix incorrect ListTag.getLongArray result (MC-260378) (#9351)
+ - 44.1.18 Fix missing patch that left TagBuilder#replace unused (#9354)
+ - 44.1.17 Add 2 new RenderLevelStageEvent.Stage for After Entities and After Block Entities (#9259)
+ - 44.1.16 Cleanup StemBlock Patch (#9337)
+ - 44.1.15 Cleanup ItemProperties patch (#9332)
+ - 44.1.14 Make IForgeIntrinsicHolderTagAppender methods properly chainable (#9331)
+ - 44.1.13 Fix in custom fluids not respecting max height correctly. (#9319)
+ - 44.1.12 Fix inconsistent vaporization in BucketItem & FluidType (#9269)
+ - 44.1.11 Fix reloading event firing during server shutdown and add explicit unloading event instead (#9016)
+ - 44.1.10 Homogenize and/or holdersets when serializing to prevent serializing to NBT from crashing (#9048) Fixes #9043
+ - 44.1.9 [1.19.x] Fix `ForgeSlider` not respecting custom height (#9237)
+ - 44.1.8 Fix stepsound for blocks in the inside_step_sound_blocks tag. (#9318)
+ - 44.1.7 Fix missing hanging sign material for modded wood type (#9303)
+ - 44.1.6 Fire TickEvent.LevelTickEvent on ClientLevel tick (#9299)
+ - 44.1.5 Add ClientChatReceivedEvent for system messages (#9284)
+ - 44.1.4 PR Action update (#9274)
+ - 44.1.3 fix HangingSignEditScreen crash when using custom wood types using modid (#9294)
+ - 44.1.2 Bump SecureJarHandler version, to help identify invalid mods.
+ - 44.1.1 [1.19.3] Hotfix missing null check in createUnbakedItemElements (#9285)
+ - 44.1.0 Mark 1.19.3 Recommended Build
+
+44.0
+====
+ - 44.0.49 [1.19.3] Allow Item and Elements models to specify static color, sky light, and block light values. (#9106)
+ - 44.0.48 Fix StemBlock not checking canSustainPlant for the correct block, it now checks for Melons/Pumpkins instead of the stem itself. (#9270)
+ - 44.0.47 Add github shared actions for automation purposes. (#9251)
+ - 44.0.46 Add translate key for Forge pack.mcmeta description (#9260)
+ - 44.0.45 Fix broken link for update checker docs in mdk (#9271)
+ - 44.0.44 Remove duplicate updateNeighbourForOutputSignal call Fixes #9169 (#9234)
+ - 44.0.43 Add helper methods to access the set of loaded sprite locations (#9223)
+ - 44.0.42 Disable guiLight3d for generated item models (#9230)
+ - 44.0.41 Remove resource caching (#9254)
+ - 44.0.40 Add TradeWithVillagerEvent (#9244)
+ - 44.0.39 Update link for Parchment "Getting Started" (#9243)
+ - 44.0.38 Allows DatapackBuiltinEntriesProvider to datagen LevelStems (#9247)
+ - 44.0.37 Add a method to LootContext.Builder that allows changing the queried loot table id (#9084)
+ - 44.0.36 [1.19.3] Fix Datagen Tests and Providers (#9212)
+ - 44.0.35 Fix concrete powder not being hydrated by singular water sources (#9236)
+ - 44.0.34 [1.19.3] Fix LootTableLoadEvent not getting fired (#9239)
+ - 44.0.33 Allow using custom factories in button builders (#9238)
+ - 44.0.32 Fix logspam when a root resource is requested from DelegatingPackResources, fixes #9197 (#9227)
+ - 44.0.31 [1.19.3] Fix `retrieveRegistryLookup` attempting to get the registry lookup from a `HolderGetter` (#9225)
+ - 44.0.30 [1.19.3] Add ability to datagen forge specific values in pack.mcmeta (#9221)
+ Co-authored-by: sciwhiz12 <sciwhiz12@gmail.com>
+ - 44.0.29 Add block atlas config to register forge:white texture (#9187)
+ - 44.0.28 Fix ExtendedButton not being highlighted when focused (#9144)
+ - 44.0.27 Separate checkAndFix from the check* tasks. (#9213)
+ - 44.0.26 Fix forge resources overriding vanilla ones (#9222)
+ - 44.0.25 Fix tooltip customization not working for creative inventory (#9218)
+ - 44.0.24 Fix glowing item frame entity's texture (#9126)
+ Fixes #9123
+ - 44.0.23 Fix datapack registries not being synced to clients (#9219)
+ - 44.0.22 Fix creatives tabs rendering overlapping tabs if the selected tab isn't on the current page. (#9214)
+ - 44.0.21 Fix `SidedInvWrapper` not accounting for vanilla stacking special cases in brewing stands and furnaces (#9189)
+ - 44.0.20 Update to the latest JarJar. (#9217)
+ - 44.0.19 Specify NetworkHooks#getEntitySpawningPacket Generic Return Type (#9220)
+ - 44.0.18 Fix using a DeferredRegister on a non-forge wrapped registry. Closes #9199
+ - 44.0.17 Add support for custom CreativeModeTab implementations (#9210)
+ - 44.0.16 Simplify tree grower patches (#9209)
+ - 44.0.15 Replace AdvancementProvider patch with Forge helper (#9188)
+ - 44.0.14 Allow using `PackOutput`s in Forge-added datagen classes (#9182)
+ - 44.0.13 Add simpleBlockWithItem for data gens (#9170)
+ - 44.0.12 Fix running test mods (#9211)
+ - 44.0.11 [1.19.3] Fix models nested in custom geometries not resolving parents (#9200)
+ - 44.0.10 Fix OBJ Loader caches not being thread-safe. (#9204)
+ - 44.0.9 [1.19.3] Add event before baked models are cached by the BlockModelShaper (#9190)
+ - 44.0.8 Fix compatibility checker task configuration (#9202)
+ - 44.0.7 Fix chat offset (#9184)
+ - 44.0.6 Redesign CreativeTab collection event to be a lot more straight forward. (#9198)
+ - 44.0.5 Move ICondition patch placement to before MC throws an error.
+ Disable the explicitly erroring test biome modifier.
+ - 44.0.4 Fix BlockStateProvider not waiting for models before finishing. (#9196) Fixes #9195:
+ - 44.0.3 Fix tooltips not rendering on screens. Closes #9191
+ - 44.0.2 Fix merged mod resource pack not returning all resources with the same name when asked. Closes #9194
+ - 44.0.1 Fix searching using the wrong prefix for items or tags. Fixes #9176 Fixes #9179 (#9177)
+ - 44.0.0 Forge 1.19.3
+ Created a CreativeModeTabEvent to register creative mode tabs and populate entries per tab
+ Moved datapack registries to DataPackRegistryEvent.NewRegistry event instead of tying them to ForgeRegistry
+ Made it easier for mods to datagen datapack builtin entries with DatapackBuiltinEntriesProvider
+ Provided access to lookupProvider for datagen
+ Updated dependencies to match versions used by vanilla and update JarJar to 0.3.18
+ Added a test mod for the new CreativeModeTabEvent
+ Throws better error message for Forge registries in tag datagen
+ Deleted ForgeRegistryTagsProvider
+ Updated ClientChatReceivedEvent and ServerChatEvent for Mojang changes
+ Added patches for both sign related methods in ModelLayers
+ Changed RegisterShadersEvent to use ResourceProvider
+ Migrated old Mojang math types to JOML
+ Co-authored-by: Marc Hermans <marc.hermans@ldtteam.com>
+ Co-authored-by: LexManos <LexManos@gmail.com>
+ Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
+ Co-authored-by: coehlrich <coehlrich@users.noreply.github.com>
+
+43.2
+====
+ - 43.2.0 43.2 Recommended Build.
+
+43.1
+====
+ - 43.1.65 Allow discovering services from the mods folder that use java's modular definition. (#9143)
+ - 43.1.64 Make Datapack Registries support ICondition(s) (#9113)
+ - 43.1.63 Enable additional build types to handle pull request validation. (#9159)
+ - 43.1.62 Check source permission level before selector permission (#9147)
+ In some situations, such as execution of a function by an advancement as
+ part of its reward, a command source stack may have a backing source of
+ a ServerPlayer which may lack the entity selector permission and have an
+ explicit permission level that should allow the use of entity selectors,
+ through CommandSourceStack#withPermission.
+ We now check if the permission level of the command source stack is
+ sufficient for entity selectors _before_ checking if the source is a
+ player and if they have the requisite permission.
+ This means that an operator permission level of 2 will always override
+ the Forge entity selector permission.
+ Fixes #9137
+ - 43.1.61 Fix fires spreading too/igniting custom portal frames. (#9142)
+ - 43.1.60 Add supplier to FlowerBlock so it works with custom MobEffects (#9139)
+ - 43.1.59 Fix some logical bugs related to the Grindstone Event (#9089)
+ - 43.1.58 Call baked model's `getModelData` before `getRenderTypes` (#9163)
+ - 43.1.57 Make Util.memoize thread-safe (#9155)
+ - 43.1.56 Rendering tweaks and fixes: Part 4 (#9065)
+ - 43.1.55 Fix `Transformation` loading `PoseStack` (#9083)
+ - 43.1.54 Add simple block appearance API (#9066)
+ - 43.1.53 Fix invalidated modded packets when on LAN (#9157)
+ - 43.1.52 Improve extensibility of DetectorRailBlock and PoweredRailBlock (#9130)
+ - 43.1.51 Fix launch handler minecraft classpath locator (#9120)
+ - 43.1.50 Add HitResult to `EntityTeleportEvent$EnderPearl` (#9135)
+ - 43.1.49 Throw aggregate exception for erroneous registry event dispatch (#9111)
+ This means that exceptions occurring during the dispatch of the registry
+ events, such as those from the suppliers of RegistryObjects, properly
+ cause a crash rather than merely being logged and allowing the game to
+ reach the main menu.
+ Fixes #8720
+ - 43.1.48 Add missing semi-colon near the Dist import statement in example mod.
+ - 43.1.47 Fix ClientModEvents example not subscribing to client-sided events (#9097)
+ - 43.1.46 Use GitHub action to lock issues with the `spam` label (#9087)
+ - 43.1.45 Remove structures slave map to Feature registry (#9091)
+ - 43.1.44 Improve logging of missing or unsupported dependencies (#9104)
+ - 43.1.43 [1.19.x] Fix ValueSpec caching the return value incorrectly (#9046)
+ - 43.1.42 [1.19.x] Add event for registering spawn placements, and modifying existing (#9024)
+ - 43.1.41 [1.19.x] Add event for items being stacked or swapped in a GUI. (#9050)
+ - 43.1.40 [1.19.x] Fix PlayerInteractEvent.EntityInteractSpecific not cancelling on a server (#9079)
+ - 43.1.39 Fix canceling phantom spawns preventing any further attempts that tick. (#9041)
+ - 43.1.38 Rename fluid type milk translation keys (#9077)
+ - 43.1.37 Fix minecart speed with water (#9076)
+ - 43.1.36 Add a cancellable event that gets fired when a Totem of Undying is used (#9069)
+ - 43.1.35 Fix performance issue and logging when resource caching is enabled (#9029)
+ - 43.1.34 Fix NPE when feeding wolves and cats (#9074)
+ - 43.1.33 Fix logically breaking change to ForgeConfigSpec.Builder#comment where modders could not add a empty line to the start of comments. (#9061)
+ - 43.1.32 Fix ServiceLoader bug
+ - 43.1.31 Fix ClientChatReceivedEvent for system messages
+ - 43.1.30 Make ForgeConfigSpec$Builder.comment able to be called multiple times for the same entry. (#9056)
+ - 43.1.29 Fix control modifier for mac with `KeyMapping`s using Alt instead of Super (#9057)
+ - 43.1.28 Fix is_desert tag not being applied correctly. (#9051)
+ - 43.1.27 Fix mob griefing event for SmallFireballs not using owner entity. (#9038)
+ - 43.1.26 Fix minecarts on rails not properly slowing down in water (#9033)
+ - 43.1.25 Change codestyle for BookShelves tag. Closes #9027
+ Add IS_CAVE tag Closes #8885
+ Add IS_DESERT tag Closes #8979
+ Simplify Mangrove Swamp tags Closes #8980
+ - 43.1.24 Allow faces of an "elements" model to have disabled ambient occlusion (#9019)
+ - 43.1.23 [1.19.x] Recipe ID-based grouping between modded and vanilla recipes. (#8876)
+ - 43.1.22 Update fence_gates/wooden (#8936)
+ - 43.1.21 [1.19.x] Added event for growing fungus (#8981)
+ - 43.1.20 Added Bookshelves block tag (#8991)
+ - 43.1.19 Create a Forge EntityType Tag for Bosses (#9017)
+ - 43.1.18 Allow mods to specify shader import namespace (#9021)
+ - 43.1.17 Grindstone Events (#8934)
+ One to modify the output, and one to modify the input.
+ - 43.1.16 Fix the serialized names of the enum (#9014)
+ - 43.1.15 Fix `tryEmptyContainerAndStow` duping fluids with stackable containers (#9004)
+ - 43.1.14 Add mod mismatch event (#8989)
+ - 43.1.13 [1.19.x] add methods with more context to tree growers (#8956)
+ - 43.1.12 [1.19.X] Adding more precise events for Advancements (#8360)
+ - 43.1.11 Default IItemHandler capability for shulker box itemstacks (#8827)
+ Co-authored-by: LexManos <LexManos@gmail.com>
+ - 43.1.10 [1.19] Add hook for items to remain in the hotbar when picking blocks/entities (#8872)
+ - 43.1.9 [1.19.x] Block Model Builder Root Transform Support (#8860)
+ Co-authored-by: sciwhiz12 <sciwhiz12@gmail.com>
+ - 43.1.8 [1.19.x] Make LivingSetAttackTargetEvent compatible with the Brain/Behavior system. (Port of PR #8918) (#8954)
+ - 43.1.7 [1.19.x] Add IForgeBlock#onTreeGrow to replace IForgeBlock#onPlantGrow from 1.16 (#8999)
+ - 43.1.6 [1.19.x] Moved Player.resetAttackStrengthTicker() to the end of Player.attack() (#9000)
+ - 43.1.5 fix misplaced patch in sapling block (#9005)
+ - 43.1.4 Fix failed entity interactions consuming the click. (#9007)
+ - 43.1.3 Fix entity selector permission check to check original source (#8995)
+ Permission checks should be against the command source and not the
+ target entity, as is done in vanilla.
+ Fixes #8994
+ - 43.1.2 Hotfix for 1.19.2 item animation bug (#8987)
+ * [HOT FIX]: Fixes #8985 by no-oping for vanilla models instead of throwing error
+ - 43.1.1 Add ability to Auto register capabilities via annotation (#8972)
+ - 43.1.0 1.19.2 RB
+
+43.0
+====
+ - 43.0.22 Added ItemDecorator API (#8794)
+ - 43.0.21 [1.19.x] Custom usage animations for items (#8932)
+ - 43.0.20 Allow registering custom `ColorResolver`s (#8880)
+ - 43.0.19 [1.19] Allow custom outline rendering on EntityRenderers and BlockEntityRenderers (#8938)
+ - 43.0.18 Redirect checks for entity selector use to a permission (#8947)
+ This allows greater flexibility for configuring servers with
+ operator-like permissions to user groups through the permissions API and
+ their permissions handler of choice without needing to grant the
+ vanilla operator permission to any player.
+ The new permission is "forge:use_entity_selectors", which is granted by
+ default to players with permission level 2 (GAMEMASTERS) and above.
+ The hook falls back to checking the permission level if the source of
+ the command is not a ServerPlayer, such as for command blocks and
+ functions.
+ - 43.0.17 Allow FakePlayer to report its position (#8963)
+ - 43.0.16 Add alternate version of renderEntityInInventory to allow for directly specifying the angles (#8961)
+ - 43.0.15 Add cancellable ToastAddEvent (#8952)
+ - 43.0.14 Modify ScreenEvent.RenderInventoryMobEffects to allow moving the effect stack left or right (#8951)
+ - 43.0.13 Fix Enchantment#doPostHurt and Enchantment#doPostAttack being called twice for players. Fixes MC-248272 (#8948)
+ - 43.0.12 Remove reflective implementation of ICustomPacket. (#8973)
+ Make vanilla custom packets able to be sent multiple times. Closes #8969
+ - 43.0.11 Filter name spaces to directories only. Closes #8413
+ - 43.0.10 Fix a corner case where the UMLB can not extract a version from a library. (#8967)
+ - 43.0.9 Fix worlds with removed dimension types unable to load. (#8959) Closes #8800
+ - 43.0.8 Fix issue where unknown chunk generators would cause DFU to fail. (#8957)
+ - 43.0.7 Fix comments and documentation that were missed during the review of #8712 (#8945)
+ - 43.0.6 Make AnvilUpdateEvent fire even if the second input is empty, which means it fires even if only changing the item name. (#8905)
+ - 43.0.5 Fix `LivingEntity#isBlocking` to use `ToolActions#SHIELD_BLOCK` instead of `UseAnim#BLOCK` (#8933)
+ - 43.0.4 Add Custom HolderSet Types allowing for logical combining of sets. (#8928)
+ - 43.0.3 Add values to VersionSupportMatrix to support loading mods that restrict versions to 1.19.1 on 1.19.2 (#8946)
+ - 43.0.2 Fix certain particles not updating their bounding box when their position changes (#8925)
+ - 43.0.1 Update EventBus to address concurrency issue in ModLauncher Factory. Closes #8924
+ - 43.0.0 1.19.2
+
+42.0
+====
+ - 42.0.9 Remove calls to getStepHeight in Player#maybeBackOffFromEdge (#8927)
+ - 42.0.8 Add forge tags for tools and armors, these DO NOT replace ToolActions, and are designed just for Recipes. (#8914)
+ - 42.0.7 Add Biomes.BEACH to Tags (#8892)
+ - 42.0.6 Let NetworkInstance.isRemotePresent check minecraft:register for channel IDs. (#8921)
+ - 42.0.5 Add an event for when the chunk ticket level is updated (#8909)
+ - 42.0.4 Re-add PotentialSpawns event (#8712)
+ - 42.0.3 Fix misplaced patch in ItemEntityRenderer breaking ItemEntityRenderer#shouldBob() (#8919)
+ - 42.0.2 [1.19] [HotFix] Fix the dedicated server not having access to the JiJ filesystems. (#8931)
+ - 42.0.1 Match Mojang's action bar fix for MC-72687 (#8917)
+ - 42.0.0 Forge 1.19.1
+ Load natives from classpath
+ Make command argument types a forge registry
+ Add `EntityMobGriefingEvent` to `Allay#wantsToPickUp`
+ Overhaul `ServerChatEvent` to use `ChatDecorator` system
+ Remove `ClientChatEvent#setMessage` for now
+ Gradle 7.5
+
+41.1
+====
+ - 41.1.0 Mark 1.19 RB
+
+41.0
+====
+ - 41.0.113 Allow faces of an "elements" model to be made emissive (#8890)
+ - 41.0.112 Fix invalid channel names sent from the server causing the network thread to error. (#8902)
+ - 41.0.111 Fix PlayerEvent.BreakSpeed using magic block position to signify invalid position. Closes #8906
+ - 41.0.110 Fix cases where URIs would not work properly with JarInJar (#8900)
+ - 41.0.109 Add new hook to allow modification of lightmap via Dimension special effects (#8863)
+ - 41.0.108 Fix Forge's packet handling on play messages. (#8875)
+ - 41.0.107 Add API for tab list header/footer (#8803)
+ - 41.0.106 Allow modded blocks overriding canStickTo prevent sticking to vanilla blocks/other modded blocks (#8837)
+ - 41.0.105 Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 3 (#8864)
+ Fix weighted baked models not respecting children render types
+ Allow fluid container model to use base texture as particle
+ Fix inverted behavior in composite model building. Fixes #8871
+ - 41.0.104 Fix crossbows not firing ArrowLooseEvent (#8887)
+ - 41.0.103 Add User-Agent header to requests made by the update checker (#8881)
+ Format: Java-http-client/<Java version> MinecraftForge/<ForgeVer> <ModId>/<ModVersion>
+ - 41.0.102 Output the full path in a crash report so it is easier to find the outer mod when a crash in Jar-In-Jar occurs. (#8856)
+ - 41.0.101 Clean up the pick item ("middle mouse click") patches (#8870)
+ - 41.0.100 [1.19.x] Hotfix for test mods while the refactor is ongoing
+ - 41.0.99 add event to SugarCaneBlock (#8877)
+ - 41.0.98 Fix Global Loot Modifiers not using Dispatch Codec (#8859)
+ - 41.0.97 Allow block render types to be set in datagen (#8852)
+ - 41.0.96 Fix renderBreakingTexture not using the target's model data (#8849)
+ - 41.0.95 Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 2 (#8854)
+ * Add getter for the component names in an unbaked geometry
+ * Fix render type hint not being copied in BlockGeometryBakingContext
+ * Ensure BlockRenderDispatches's renderSingleBlock uses the correct buffer
+ - 41.0.94 [1.19.x] Apply general renames, A SRG is provided for modders. (#8840)
+ See https://gist.github.com/SizableShrimp/882a671ff74256d150776da08c89ef72
+ - 41.0.93 Fix mob block breaking AI not working correctly when chunk 0,0 is unloaded. Closes #8853
+ - 41.0.92 Fix crash when breaking blocks with multipart models and remove caching. Closes #8850
+ - 41.0.91 Fixed `CompositeModel.Baked.Builder.build()` passing arguments in the wrong order (#8846)
+ - 41.0.90 Make cutout mipmaps explicitly opt-in for item/entity rendering (#8845)
+ * Make cutout mipmaps explicitly opt-in for item/entity rendering
+ * Default render type domain to "minecraft" in model datagens
+ - 41.0.89 Fixed multipart block models not using the new model driven render type system. (#8844)
+ - 41.0.88 Update to the latest JarJar to fix a collision issue where multiple jars could provide an exact match. (#8847)
+ - 41.0.87 Add FML config to disable DFU optimizations client-side. (#8842)
+ * Add client-side command line argument to disable DFU optimizations.
+ * Switch to using FMLConfig value instead.
+ - 41.0.86 [1.19] Fixed broken BufferBuilder.putBulkData(ByteBuffer) added by Forge (#8819)
+ * Fixes BufferBuilder.putBulkData(ByteBuffer)
+ * use nextElementByte
+ * Fixed merge conflict
+ - 41.0.85 [1.19.x] Fix shulker boxes allowing input of items, that return false for Item#canFitInsideContainerItems, through hoppers. (#8823)
+ * Make ShulkerBoxBlockEntity#canPlaceItemThroughFace delegate to Item#canFitInsideContainerItems.
+ * Switch to using Or and add comment.
+ * Switch Or to And.
+ - 41.0.84 [1.19.x] Added RenderLevelStageEvent to replace RenderLevelLastEvent (#8820)
+ * Ported RenderLevelStageEvent from 1.18.2
+ * Updated to fix merge conflicts
+ - 41.0.83 [1.19.x] Fix door datagenerator (#8821)
+ * Fix door datagenerator
+ Fix datagenerator for door blocks. Successor to #8687, addresses comments made there about statement complexity.
+ * Fix extra space around parameter
+ Fix extra space before comma around a parameter.
+ - 41.0.82 Create PieceBeardifierModifier to re-enable piecewise beardifier definitions (#8798)
+ - 41.0.81 Allow blocks to provide a dynamic MaterialColor for display on maps (#8812)
+ - 41.0.80 [1.19.x] BiomeTags Fixes/Improvements (#8711)
+ * dimension specific tag fix
+ * remove forge:is_beach cause vanilla has it already
+ * remove forge tags for new 1.19 vanilla tags (savanna, beach, overworld, end)
+ Co-authored-by: Flemmli97 <Flemmli97@users.noreply.github.com>
+ - 41.0.79 1.19 - Remove GlobalLootModifierSerializer and move to Codecs (#8721)
+ * convert GLM serializer class to codec
+ * cleanup
+ * GLM list needs to be sorted
+ * datagen
+ * simplify serialization
+ * fix test mods (oops)
+ * properly use suppliers for codec as they are registry obj
+ - 41.0.78 Implement item hooks for potions and enchantments (#8718)
+ * Implement item hooks for potions and enchantments
+ * code style fixes
+ - 41.0.77 Re-apply missing patch to ServerLevel.EntityCallbacks#onTrackingEnd() (#8828)
+ - 41.0.76 Double Bar Rendering fixed (#8806) (#8807)
+ * Double Bar Rendering fixed (#8806)
+ * Added requested changes by sciwhiz12
+ - 41.0.75 Multiple tweaks and fixes to the recent changes in the client refactor PR (#8836)
+ * Add an easy way to get the NamedGuiOverlay from a vanilla overlay
+ * Fix static member ordering crash in UnitTextureAtlasSprite
+ * Allow boss bar rendering to be cancelled
+ * Make fluid container datagen use the new name
+ - 41.0.74 Add FogMode to ViewportEvent.RenderFog (#8825)
+ - 41.0.73 Provide additional context to the getFieldOfView event (#8830)
+ - 41.0.72 Pass renderType to IForgeBakedModel.useAmbientOcclusion (#8834)
+ - 41.0.71 Load custom ITransformationServices from the classpath in dev (#8818)
+ * Add a classpath transformer discoverer to load custom transformation services from the classpath
+ * Update ClasspathTransformerDiscoverer to 1.18
+ * Update license year
+ * Update license header
+ * Fix the other license headers
+ * Update ClasspathTransformerDiscoverer to 1.19
+ - 41.0.70 Handle modded packets on the network thread (#8703)
+ * Handle modded packets on the network thread
+ - On the server we simply need to remove the call to
+ ensureRunningOnSameThread.
+ - On the client side, we now handle the packet at the very start of the
+ call. We make sure we're running from a network thread to prevent
+ calling the handling code twice.
+ While this does mean we no longer call .release(), in practice this
+ doesn't cause any leaks as ClientboundCustomPayloadPacket releases
+ for us.
+ * Clarify behaviour a little in the documentation
+ * Javadoc formatting
+ * Add a helper method for handling packets on the main thread
+ Also rename the network thread one. Should make it clearer the expected
+ behaviour of the two, and make it clearer there's a potentially breaking
+ change.
+ * Add back consumer() methods
+ Also document EventNetworkChannel, to clarify the thread behaviour
+ there.
+ * Add since = "1.19" to deprecated annotations
+ - 41.0.69 Cache resource listing calls in resource packs (#8829)
+ * Make the resource lookups cached.
+ * Include configurability and handle patch cleanup.
+ * Document and comment the cache manager.
+ * Make thread selection configurable.
+ * Implement a configurable loading mechanic that falls back to default behaviour when the config is not bound yet.
+ * Use boolean supplier and fix wildcard import.
+ * Clean up the VPR since this is more elegant.
+ * Clean up the VPR since this is more elegant.
+ * Address review comments.
+ * Address more review comments.
+ * Fix formatting on `getSource`
+ * Address comments by ichtt
+ * Adapt to pups requests.
+ * Stupid idea.
+ * Attempt this again with a copy on write list.
+ * Fix a concurrency and loading issue.
+ * Fix #8813
+ Checks if the paths are valid resource paths.
+ * Move the new methods on vanilla Patch.
+ - 41.0.68 Update SJH and JIJ
+ - 41.0.67 Fix #8833 (#8835)
+ - 41.0.66 Fix backwards fabulous check in SimpleBakedModel (#8832)
+ Yet another blunder we missed during the review of #8786.
+ - 41.0.65 Make texture atlas in StandaloneGeometryBakingContext configurable (#8831)
+ - 41.0.64 [1.19.X] Client code cleanup, updates, and other refactors (#8786)
+ * Revert "Allow safely registering RenderType predicates at any time (#8685)"
+ This reverts commit be7275443fd939db9c58bcad47079c3767789ac1.
+ * Renderable API refactors
+ - Rename "render values" to "context"
+ - Rename SimpleRenderable to CompositeRenderable to better reflect its use
+ - Remove IMultipartRenderValues since it doesn't have any real use
+ - Add extensive customization options to BakedModelRenderable
+ * ClientRegistry and MinecraftForgeClient refactors
+ - Add sprite loader manager and registration event
+ - Add spectator shader manager and registration event
+ - Add client tooltip factory manager and registration event
+ - Add recipe book manager and registration event
+ - Add key mapping registration event
+ - Remove ClientRegistry, as everything has been moved out of it
+ - Remove registration methods from MinecraftForgeClient, as they have dedicated events now
+ * Dimension special effects refactors
+ - Fold handlers into an extension class and remove public mutable fields
+ - Add dimension special effects manager and registration event
+ * HUD overlay refactors
+ - Rename to IGuiOverlay match vanilla (instead of Ingame)
+ - Add overlay manager and registration event
+ - Move vanilla overlays to a standalone enum
+ * Model loader refactors
+ - Rename IModelLoader to IGeometryLoader
+ - Add loader manager and registration event
+ - Fold all model events into one
+ - Move registration of additionally loaded models to an event
+ - Remove ForgeModelBakery and related classes as they served no purpose anymore
+ * Render properties refactors
+ - Rename all render properties to client extensions and relocate accordingly
+ - Move lookups to the respective interfaces
+ * Model data refactors
+ - Convert model data to a final class backed by an immutable map and document mutability requirements. This addresses several thread-safety issues in the current implementation which could result in race conditions
+ - Transfer ownership of the data manager to the client level. This addresses several issues that arise when multiple levels are used at once
+ * GUI and widget refactors
+ - Move all widgets to the correct package
+ - Rename GuiUtils and children to match vanilla naming
+ * New vertex pipeline API
+ - Move to vanilla's VertexConsumer
+ - Roll back recent PR making VertexConsumer format-aware. This is the opposite of what vanilla does, and should not be relevant with the updated lighting pipeline
+ * Lighting pipeline refactors
+ - Move to dedicated lighting package
+ - Separate flat and smooth lighters
+ - Convert from a vertex pipeline transformer to a pure vertex source (input is baked quads)
+ * Model geometry API refactors
+ - Rename IModelGeometry to IUnbakedGeometry
+ - Rename IModelConfiguration to IGeometryBakingContext
+ - Rename other elements to match vanilla naming
+ - Remove current changes to ModelState, as they do not belong there. Transforms should be specified through vanilla's system. ModelState is intended to transfer state from the blockstate JSON
+ - Remove multipart geometries and geometry parts. After some discussion, these should not be exposed. Instead, geometries should be baked with only the necessary parts enabled
+ * Make render types a first-class citizen in baked models
+ - Add named render types (block + entity + fabulous entity)
+ - Add named render type manager + registration event
+ - Make BakedModel aware of render types and transfer control over which ones are used to it instead of ItemBlockRenderTypes (fallback)
+ - (additional) Add concatenated list view. A wrapper for multiple lists that iterates through them in order without the cost of merging them. Useful for merging lists of baked quads
+ * General event refactors
+ - Several renames to either match vanilla or improve clarity
+ - Relocate client chat event dispatching out of common code
+ * Forge model type refactors
+ - Rename SeparatePerspectiveModel to SeparateTransformsModel
+ - Rename ItemModelMesherForge to ForgeItemModelShaper
+ - Rename DynamicBucketModel to DynamicFluidContainerModel
+ - Prefix all OBJ-related classes with "Obj" and decouple parsing from construction
+ - Extract ElementsModel from model loader registry
+ - Add EmptyModel (baked, unbaked and loader)
+ - Refactor CompositeModel to take over ItemMultiLayerBakedModel
+ - Remove FluidModel as it's not used and isn't compatible with the new fluid rendering in modern versions
+ - Move model loader registration to a proper event handler
+ - Update names of several JSON fields (backwards-compatible)
+ - Update datagens to match
+ * Miscellaneous changes and overlapping patches
+ - Dispatch all new registration events
+ - Convert ExtendedServerListData to a record
+ - Add/remove hooks from ForgeHooksClient as necessary
+ * Update test mods
+ * Fix VertexConsumerWrapper returning parent instead of itself
+ * Additional event cleanup pass
+ As discussed on Discord:
+ - Remove "@hidden" and "@see <callsite>" javadoc annotations from all client events and replace them with @ApiStatus.Internal annotation
+ - Make all events that shouldn't be fired directly into abstract classes with protected constructors
+ - Another styling pass, just in case (caught some missed classes)
+ * Add proper deprecation javadocs and de-dupe some vertex consumer code
+ * Replace sets of chunk render types with a faster BitSet-backed collection
+ This largely addresses potential performance concerns that using a plain HashSet might involve by making lookups and iteration as linear as they can likely be (aside from using a plain byte/int/long for bit storage). Further performance concerns related to the implementation may be addressed separately, as all the implementation details are hidden from the end user
+ * Requested changes
+ - Remove MinecraftForgeClient and move members to Minecraft, IForgeMinecraft and StencilManager
+ - Allow non-default elements to be passed into VertexConsumer and add support to derived classes
+ - Move array instantiation out of quad processing in lighting pipeline
+ - Fix flipped fluid container model
+ - Set default UV1 to the correct values in the remapping pipeline
+ - Minor documentation changes
+ * Add/update EXC entries and fix AT comment
+ * Add test mod as per Orion's request
+ * Additional requested changes
+ * Allow custom model types to request the particle texture to be loaded
+ * Even more requested changes
+ * Improve generics in ConcatenatedListView and add missing fallbacks
+ * Fix fluid render types being bound to the fluid and not its holder
+ * Remove non-contractual nullability in ChunkRenderTypeSet and add isEmpty
+ Additionally, introduce chunk render type checks in ItemBlockRenderTypes
+ Co-authored-by: Dennis C <xfacthd@gmx.de>
+ - 41.0.63 Implement full support for IPv6 (#8742)
+ - 41.0.62 Fix certain user-configured options being overwritten incorrectly due to validators. (#8780)
+ - 41.0.61 Allow safely registering RenderType predicates at any time (#8685)
+ - 41.0.60 Fix crash after loading error due to fluid texture gathering and config lookup (#8802)
+ - 41.0.59 Remove the configuration option for handling empty tags in ingredients. (#8799)
+ Now empty tags are considered broken in all states.
+ - 41.0.58 Fix MC-105317 Structure blocks do not rotate entities correctly when loading (#8792)
+ - 41.0.57 Fire ChunkWatchEvents after sending packets (#8747)
+ - 41.0.56 Add item handler capability to chest boats (#8787)
+ - 41.0.55 Add getter for correct BiomeSpecialEffectsBuilder to BiomeInfo$Builder (#8781)
+ - 41.0.54 Fix BlockToolModificationEvent missing cancelable annotation (#8778)
+ - 41.0.53 Fix ticking chunk tickets from forge's chunk manager not causing chunks to fully tick (#8775)
+ - 41.0.52 Fix default audio device config loading string comparison issue (#8767)
+ - 41.0.51 Fix missed vanilla method overrides in ForgeRegistry (#8766)
+ - 41.0.50 Add MinecraftServer reference to ServerTickEvent (#8765)
+ - 41.0.49 Fix TagsProviders for datapack registries not recognizing existing files (#8761)
+ - 41.0.48 Add callback after a BlockState was changed and the neighbors were updated (#8686)
+ - 41.0.47 Add biome tag entries for 1.19 biomes (#8684)
+ - 41.0.46 Make fishing rods use tool actions for relevant logic (#8681)
+ - 41.0.45 Update BootstrapLauncher to 1.1.1 and remove the forced
+ merge of text2speech since new BSL does it.
+ - 41.0.44 Merge text2speech libs together so the natives are part of the jar
+ - 41.0.43 Make Forge ConfigValues implement Supplier. (#8776)
+ - 41.0.42 Fix merge derp in AbstractModProvider and logic derp in ModDiscoverer
+ - 41.0.41 Add "send to mods in order" method to ModList and use it (#8759)
+ * Add "send to mods in order" method to ModList and use it in RegistryEvents and DataGen..
+ * Also preserve order in runAll
+ * Do better comparator thanks @pupnewfster
+ * postEvent as well.
+ - 41.0.40 Update SJH to 2.0.2.. (#8774)
+ * Update SJH to 2.0.3..
+ - 41.0.39 Sanity check the version specified in the mod file (#8749)
+ * Sanity check the version specified in the mod file to
+ make sure it's compatible with JPMS standards for
+ version strings.
+ Closes #8748
+ Requires SPI 6
+ - 41.0.38 Fix SP-Devtime world loading crash due to missing server configs (#8757)
+ - 41.0.37 Remove ForgeWorldPreset and related code (#8756)
+ Vanilla has a working replacement.
+ - 41.0.36 Change ConfigValue#get() to throw if called before config loaded (#8236)
+ This prevents silent issues where a mod gets the value of the setting
+ before configs are loaded, which means the default value is always
+ returned.
+ As there may be situations where the getting the config setting before
+ configs are loaded is needed, and it is not preferable to hardcode the
+ default value, the original behavior is made available through #getRaw.
+ Implements and closes #7716
+ * Remove getRaw() method
+ This is effectively replaced with the expression `spec.isLoaded() ?
+ configValue.get() : configValue.getDefault()`.
+ * Remove forceSystemNanoTime config setting
+ As implemented, it never had any effect as any place where the config
+ value would be queried happens before the configs are loaded.
+ - 41.0.35 Fix EnumArgument to use enum names for suggestions (#8728)
+ Previously, the suggestions used the string representation of the enum
+ through Enum#toString, which can differ from the name of the enum as
+ required by Enum#valueOf, causing invalid suggestions (both in gui and
+ through the error message).
+ - 41.0.34 Jar-In-Jar (#8715)
+ - 41.0.33 [1.19] Fix data-gen output path of custom data-pack registries (#8724)
+ - 41.0.32 Fix player dive and surface animations in custom fluids (#8738)
+ - 41.0.31 [1.19.x] Affect ItemEntity Motion in Custom Fluids (#8737)
+ - 41.0.30 [1.19] Add support for items to add enchantments without setting them in NBT (#8719)
+ - 41.0.29 [1.19.x] Add stock biome modifier types for adding features and spawns (#8697)
+ - 41.0.28 [1.19.x] Fluid API Overhaul (#8695)
+ - 41.0.27 Replace StructureSpawnListGatherEvent with StructureModifiers (#8717)
+ - 41.0.26 Use stack sensitive translation key by default for FluidAttributes. (#8707)
+ - 41.0.25 Delete LootItemRandomChanceCondition which added looting bonus enchantment incorrectly. (#8733)
+ - 41.0.24 Update EventBus to 6.0, ModLauncher to 10.0.1 and BootstrapLauncher to 1.1 (#8725)
+ - 41.0.23 Replace support bot with support action (#8700)
+ - 41.0.22 Fix Reach Distance / Attack Range being clamped at 6.0 (#8699)
+ - 41.0.21 [1.19.x] Fix mods' worldgen data not being loaded when creating new singleplayer worlds (#8693)
+ - 41.0.20 [1.19.x] Fix experimental confirmation screen (#8727)
+ - 41.0.19 Move is_mountain to forge's tag instead of vanilla's (#8726)
+ - 41.0.18 [1.19.x] Add CommandBuildContext to Register Command Events (#8716)
+ - 41.0.17 Only rewrite datagen cache when needed (#8709)
+ - 41.0.16 Implement a simple feature system for Forge (#8670)
+ * Implement a simple feature system for Forge. Allows mods to demand certain features are available in the loading system. An example for java_version is provided, but not expected to be used widely. This is more targeted to properties of the display, such as GL version and glsl profile.
+ Requires https://github.com/MinecraftForge/ForgeSPI/pull/13 to be merged first in ForgeSPI, and the SPI to be updated appropriately in build.gradle files.
+ * rebase onto 1.19 and add in SPI update
+ - 41.0.15 displayTest option in mods.toml (#8656)
+ * displayTest option in mods.toml
+ * "MATCH_VERSION" (or none) is existing match version string behaviour
+ * "IGNORE_SERVER_VERSION" accepts anything and sends special SERVERONLY string
+ * "IGNORE_ALL_VERSION" accepts anything and sends an empty string
+ * "NONE" allows the mod to supply their own displaytest using the IExtensionPoint mechanism.
+ * Update display test with feedback and added the mods.toml discussion in mdk.
+ - 41.0.14 Update forgeSPI to v5 (#8696)
+ - 41.0.13 Make IVertexConsumers such as the lighting pipeline, be aware of which format they are dealing with. (#8692)
+ Also fix Lighting pipeline ignoring the overlay coords from the block renderer.
+ - 41.0.12 Fixed misaligned patch to invalidateCaps in Entity (#8705)
+ - 41.0.11 Fix readAdditionalLevelSaveData (#8704)
+ - 41.0.10 Fixes setPos to syncPacketPositionCodec (#8702)
+ - 41.0.9 Fix wrong param passed to PlayLevelSoundEvent.AtEntity (#8688)
+ - 41.0.8 Override initialize in SlotItemHandler, so it uses the itemhandler instead of container (#8679)
+ - 41.0.7 Update MDK for 1.19 changes (#8675)
+ - 41.0.6 Add helper to RecipeType, and fix eclipse compiler error in test class.
+ - 41.0.5 Update modlauncher to latest (#8691)
+ - 41.0.4 Fix getting entity data serializer id crashing due to improper port to new registry system (#8678)
+ - 41.0.3 Fire registry events in the order vanilla registers to registries (#8677)
+ Custom registries are still fired in alphabetical order, after all vanilla registries.
+ Move forge's data_serializers registry to forge namespace.
+ - 41.0.2 Add method with pre/post wrap to allow setting/clearing mod context. (#8682)
+ Fixes ActiveContainer in ModContext not being present in registry events. Closes #8680
+ - 41.0.1 Fix the Curlie oopsie
+ - 41.0.0 Forge 1.19
+ * Bump pack.mcmeta formats
+ * 1.19 biome modifiers
+ * Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable
+ * Add docs and package-info to client extension interfaces package
+ * Move RenderBlockOverlayEvent hooks to ForgeHooksClient
+ * Add package-infos to client events package
+ * Rename SoundLoadEvent to SoundEngineLoadEvent
+ This reduces confusion from consumers which may think the
+ name SoundLoadEvent refers to an individual sound being loaded rather
+ than the sound engine.
+ * Document and change SoundLoadEvent to fire on mod bus
+ Previously, it fired on both the mod bus and the Forge bus, which is
+ confusing for consumers.
+ * Delete SoundSetupEvent
+ Looking at its original implementation shows that there isn't an
+ appropriate place in the new sound code to reinsert the event, and the
+ place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent.
+ * Perform some cleanup on client events
+ - Removed nullable annotations from ClientPlayerNetworkEvent
+ - Renamed #getPartialTicks methods to #getPartialTick, to be consistent
+ with vanilla's naming of the partial tick
+ - Cleanup documentation to remove line breaks, use the
+ spelling 'cancelled' over
+ 'canceled', and improve docs on existing and
+ new methods.
+ * Remove EntityEvent.CanUpdate
+ Closes MinecraftForge/MinecraftForge#6394
+ * Switch to Jetbrains nullability annotations
+ * New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent
+ * Remove ForgeWorldPresetScreens
+ * Remove IForgeRegistryEntry
+ * Remove use of List<Throwable> in FML's CompletableFutures
+ * Add docs to mod loading stages, stages, and phases
+ * Gradle 7.4.2
+ * Use SLF4J in FMLLoader and other subprojects
+ * Switch dynamic versions in subprojects to pinned ones
+ * Switch ForgeRoot and MDK to FG plugin markers
+ * Configure Forge javadoc task
+ The task now uses a custom stylesheet with MCForge elements, and
+ configured to combine the generation from the four FML subprojects
+ (fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project
+ into the javadoc output.
+ * Update docs/md files, for 1.19 update and the move away from IRC to Discord.
+ * Make "Potentially dangerous alternative prefix" a debug warning, not info.
+ Co-authored-by: Curle <curle@gemwire.uk>
+ Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
+
blob - ac1b06f93825db68fb0c0b5150917f340eaa5d02
blob + 6689b85beecde676054c39c2408085f41e6be6dc
--- gradlew.bat
+++ gradlew.bat
@rem limitations under the License.
@rem
-@if "%DEBUG%" == "" @echo off
+@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
-if "%DIRNAME%" == "" set DIRNAME=.
+if "%DIRNAME%"=="" set DIRNAME=.
+@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
-if "%ERRORLEVEL%" == "0" goto execute
+if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
:end
@rem End local scope for the variables with windows NT shell
-if "%ERRORLEVEL%"=="0" goto mainEnd
+if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
-if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
-exit /b 1
+set EXIT_CODE=%ERRORLEVEL%
+if %EXIT_CODE% equ 0 set EXIT_CODE=1
+if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
+exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
blob - 8867a6d1e1b2c75f8f31fbe1faa4a65fcba1251d
blob + b7fe2dc8613c0debfb7f75510d9ea9ab25c305cc
--- settings.gradle
+++ settings.gradle
pluginManagement {
repositories {
gradlePluginPortal()
- maven { url = 'https://maven.minecraftforge.net/' }
+ maven {
+ name = 'MinecraftForge'
+ url = 'https://maven.minecraftforge.net/'
+ }
maven { url = 'https://maven.parchmentmc.org' }
}
+}
+
+plugins {
+ id 'org.gradle.toolchains.foojay-resolver-convention' version '0.5.0'
}
\ No newline at end of file
blob - 0a7e7f1d6dcb3544e7f9d8fa85ba5bc4c7e30f05
blob + fce3d72901c85e195bd30866c33bf5063ffaf294
--- src/main/java/com/techsupportred/capybaramod/capybaramod.java
+++ src/main/java/com/techsupportred/capybaramod/capybaramod.java
package com.techsupportred.capybaramod;
import com.mojang.logging.LogUtils;
-import com.techsupportred.capybaramod.entity.ModEntityTypes;
+import com.techsupportred.capybaramod.entity.ModEntities;
import com.techsupportred.capybaramod.entity.client.CapybaraRenderer;
+import com.techsupportred.capybaramod.item.ModCreativeModTabs;
import com.techsupportred.capybaramod.item.ModItems;
import net.minecraft.client.renderer.entity.EntityRenderers;
-import net.minecraft.world.entity.SpawnPlacements;
-import net.minecraft.world.entity.animal.Animal;
-import net.minecraft.world.entity.monster.Monster;
-import net.minecraft.world.level.levelgen.Heightmap;
+import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.common.MinecraftForge;
+import net.minecraftforge.event.server.ServerStartingEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
-import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import org.slf4j.Logger;
-import software.bernie.geckolib3.GeckoLib;
// The value here should match an entry in the META-INF/mods.toml file
-@Mod(capybaramod.MOD_ID)
-public class capybaramod {
- public static final String MOD_ID = "capybaramod";
- private static final Logger LOGGER = LogUtils.getLogger();
+@Mod(CapybaraMod.MODID)
+public class CapybaraMod {
- // Very Important Comment
- public capybaramod() {
+ public static final String MODID = "capybaramod";
+
+ public CapybaraMod() {
IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
ModItems.register(modEventBus);
+ ModEntities.register(modEventBus);
+ ModCreativeModTabs.register(modEventBus);
- ModEntityTypes.register(modEventBus);
-
- GeckoLib.initialize();
-
- modEventBus.addListener(this::commonSetup);
-
MinecraftForge.EVENT_BUS.register(this);
}
+ // You can use SubscribeEvent and let the Event Bus discover methods to call
+ @SubscribeEvent
+ public void onServerStarting(ServerStartingEvent event) {
- private void commonSetup(final FMLCommonSetupEvent event) {
- event.enqueueWork(() -> {
- SpawnPlacements.register(ModEntityTypes.CAPYBARA.get(),
- SpawnPlacements.Type.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES,
- Animal::checkAnimalSpawnRules);
-
- });
}
// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
- @Mod.EventBusSubscriber(modid = MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD)
+ @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
public static class ClientModEvents {
@SubscribeEvent
public static void onClientSetup(FMLClientSetupEvent event) {
+ EntityRenderers.register(ModEntities.CAPYBARA.get(), CapybaraRenderer::new);
- EntityRenderers.register(ModEntityTypes.CAPYBARA.get(), CapybaraRenderer::new);
}
}
}
+
+
blob - e0e121ac5eced3a31fbd7d97779b2df04de68cb6 (mode 644)
blob + /dev/null
--- src/main/java/com/techsupportred/capybaramod/entity/ModEntityTypes.java
+++ /dev/null
-package com.techsupportred.capybaramod.entity;
-
-import com.techsupportred.capybaramod.capybaramod;
-import com.techsupportred.capybaramod.entity.custom.CapybaraEntity;
-import net.minecraft.resources.ResourceLocation;
-import net.minecraft.world.entity.EntityType;
-import net.minecraft.world.entity.MobCategory;
-import net.minecraftforge.eventbus.api.IEventBus;
-import net.minecraftforge.registries.DeferredRegister;
-import net.minecraftforge.registries.ForgeRegistries;
-import net.minecraftforge.registries.RegistryObject;
-
-public class ModEntityTypes {
- public static final DeferredRegister<EntityType<?>> ENTITY_TYPES =
- DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, capybaramod.MOD_ID);
-
- public static final RegistryObject<EntityType<CapybaraEntity>> CAPYBARA =
- ENTITY_TYPES.register("capybara",
- () -> EntityType.Builder.of(CapybaraEntity::new, MobCategory.CREATURE)
- .sized(0.8f, 0.8f)
- .build(new ResourceLocation(capybaramod.MOD_ID, "capybara").toString()));
-
-
- public static void register(IEventBus eventBus) {
- ENTITY_TYPES.register(eventBus);
- }
-}
blob - /dev/null
blob + 011bcd422f5ca7a0fb1b2d21e810018d7e88a595 (mode 644)
--- /dev/null
+++ src/main/java/com/techsupportred/capybaramod/entity/ModEntities.java
+package com.techsupportred.capybaramod.entity;
+
+import com.techsupportred.capybaramod.CapybaraMod;
+import com.techsupportred.capybaramod.entity.custom.CapybaraEntity;
+import net.minecraft.resources.ResourceLocation;
+import net.minecraft.world.entity.EntityType;
+import net.minecraft.world.entity.MobCategory;
+import net.minecraftforge.eventbus.api.IEventBus;
+import net.minecraftforge.registries.DeferredRegister;
+import net.minecraftforge.registries.ForgeRegistries;
+import net.minecraftforge.registries.RegistryObject;
+
+public class ModEntities {
+ public static final DeferredRegister<EntityType<?>> ENTITY_TYPES =
+ DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, CapybaraMod.MODID);
+
+ public static final RegistryObject<EntityType<CapybaraEntity>> CAPYBARA =
+ ENTITY_TYPES.register("capybara",
+ () -> EntityType.Builder.of(CapybaraEntity::new, MobCategory.CREATURE)
+ .sized(1.0f, 1.0f)
+ .build(new ResourceLocation(CapybaraMod.MODID, "capybara").toString()));
+
+ public static void register(IEventBus eventBus) {
+ ENTITY_TYPES.register(eventBus);
+ }
+}
blob - c15a1b4e0d46b0f8a394a2a4deb6437b661fcaba
blob + 8c145a17b85b086bcf7fcd364b64acf663ee5e20
--- src/main/java/com/techsupportred/capybaramod/entity/client/CapybaraModel.java
+++ src/main/java/com/techsupportred/capybaramod/entity/client/CapybaraModel.java
package com.techsupportred.capybaramod.entity.client;
-import com.techsupportred.capybaramod.capybaramod;
+import com.techsupportred.capybaramod.CapybaraMod;
import com.techsupportred.capybaramod.entity.custom.CapybaraEntity;
import net.minecraft.resources.ResourceLocation;
-import software.bernie.geckolib3.model.AnimatedGeoModel;
+import net.minecraft.util.Mth;
+import software.bernie.geckolib.constant.DataTickets;
+import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
+import software.bernie.geckolib.core.animation.AnimationState;
+import software.bernie.geckolib.model.GeoModel;
+import software.bernie.geckolib.model.data.EntityModelData;
-public class CapybaraModel extends AnimatedGeoModel<CapybaraEntity> {
+public class CapybaraModel extends GeoModel<CapybaraEntity> {
@Override
- public ResourceLocation getModelResource(CapybaraEntity object) {
- return new ResourceLocation(capybaramod.MOD_ID, "geo/capybara.geo.json");
+ public ResourceLocation getModelResource(CapybaraEntity animatable) {
+ return new ResourceLocation(CapybaraMod.MODID, "geo/capybara.geo.json");
}
@Override
- public ResourceLocation getTextureResource(CapybaraEntity object) {
- return new ResourceLocation(capybaramod.MOD_ID, "textures/entity/capybara_texture.png");
+ public ResourceLocation getTextureResource(CapybaraEntity animatable) {
+ return new ResourceLocation(CapybaraMod.MODID, "textures/entity/capybara_texture.png");
}
@Override
public ResourceLocation getAnimationResource(CapybaraEntity animatable) {
- return new ResourceLocation(capybaramod.MOD_ID, "animations/capybara.animation.json");
+ return new ResourceLocation(CapybaraMod.MODID, "animations/capybara.animation.json");
}
+
+ @Override
+ public void setCustomAnimations(CapybaraEntity animatable, long instanceId, AnimationState<CapybaraEntity> animationState) {
+ CoreGeoBone head = getAnimationProcessor().getBone("head");
+
+ if (head != null) {
+ EntityModelData entityData = animationState.getData(DataTickets.ENTITY_MODEL_DATA);
+
+ head.setRotX(entityData.headPitch() * Mth.DEG_TO_RAD);
+ head.setRotY(entityData.netHeadYaw() * Mth.DEG_TO_RAD);
+ }
+ }
}
blob - e1f8e025923caabeec2f4588394ac951d99eb01b
blob + c484f873e70dd0379a52a0caeef08ce0a8efaffa
--- src/main/java/com/techsupportred/capybaramod/entity/client/CapybaraRenderer.java
+++ src/main/java/com/techsupportred/capybaramod/entity/client/CapybaraRenderer.java
package com.techsupportred.capybaramod.entity.client;
import com.mojang.blaze3d.vertex.PoseStack;
-import com.mojang.blaze3d.vertex.VertexConsumer;
-import com.techsupportred.capybaramod.capybaramod;
+import com.techsupportred.capybaramod.CapybaraMod;
import com.techsupportred.capybaramod.entity.custom.CapybaraEntity;
import net.minecraft.client.renderer.MultiBufferSource;
-import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.resources.ResourceLocation;
-import org.jetbrains.annotations.Nullable;
-import software.bernie.geckolib3.renderers.geo.GeoEntityRenderer;
+import software.bernie.geckolib.renderer.GeoEntityRenderer;
public class CapybaraRenderer extends GeoEntityRenderer<CapybaraEntity> {
public CapybaraRenderer(EntityRendererProvider.Context renderManager) {
super(renderManager, new CapybaraModel());
- this.shadowRadius = 0.3f;
}
@Override
- public ResourceLocation getTextureLocation(CapybaraEntity instance) {
- return new ResourceLocation(capybaramod.MOD_ID, "textures/entity/capybara_texture.png");
+ public ResourceLocation getTextureLocation(CapybaraEntity animatable) {
+ return new ResourceLocation(CapybaraMod.MODID, "textures/entity/capybara_texture.png");
}
@Override
- public RenderType getRenderType(CapybaraEntity animatable, float partialTicks, PoseStack stack,
- @Nullable MultiBufferSource renderTypeBuffer,
- @Nullable VertexConsumer vertexBuilder, int packedLightIn,
- ResourceLocation textureLocation) {
- if(animatable.isBaby()) {
- stack.scale(0.4F, 0.4F, 0.4F);
- } else {
- stack.scale(0.8F, 0.8F, 0.8F);
+ public void render(CapybaraEntity entity, float entityYaw, float partialTick, PoseStack poseStack,
+ MultiBufferSource bufferSource, int packedLight) {
+ if(entity.isBaby()) {
+ poseStack.scale(0.4f, 0.4f, 0.4f);
}
- return super.getRenderType(animatable, partialTicks, stack, renderTypeBuffer, vertexBuilder, packedLightIn, textureLocation);
+
+ super.render(entity, entityYaw, partialTick, poseStack, bufferSource, packedLight);
}
-}
+}
\ No newline at end of file
blob - 5b7823197dea7668b31e302967d7b8455e1b05bf
blob + 1101b45061069e53f3e61f7ef5903d1b2503910e
--- src/main/java/com/techsupportred/capybaramod/entity/custom/CapybaraEntity.java
+++ src/main/java/com/techsupportred/capybaramod/entity/custom/CapybaraEntity.java
package com.techsupportred.capybaramod.entity.custom;
-import com.techsupportred.capybaramod.entity.ModEntityTypes;
+import com.techsupportred.capybaramod.entity.ModEntities;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.damagesource.DamageSource;
+import net.minecraft.world.entity.AgeableMob;
+import net.minecraft.world.entity.EntityType;
+import net.minecraft.world.entity.TamableAnimal;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.goal.*;
import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal;
+import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal;
+import net.minecraft.world.entity.animal.Animal;
+import net.minecraft.world.entity.animal.IronGolem;
+import net.minecraft.world.entity.monster.Creeper;
+import net.minecraft.world.entity.npc.AbstractVillager;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.scores.Team;
import net.minecraftforge.event.ForgeEventFactory;
import org.jetbrains.annotations.Nullable;
-import software.bernie.geckolib3.core.IAnimatable;
-import software.bernie.geckolib3.core.PlayState;
-import software.bernie.geckolib3.core.builder.AnimationBuilder;
-import software.bernie.geckolib3.core.controller.AnimationController;
-import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
-import software.bernie.geckolib3.core.manager.AnimationData;
-import software.bernie.geckolib3.core.manager.AnimationFactory;
-import net.minecraft.world.entity.AgeableMob;
-import net.minecraft.world.entity.EntityType;
-import net.minecraft.world.entity.TamableAnimal;
+import software.bernie.geckolib.animatable.GeoEntity;
+import software.bernie.geckolib.core.animatable.GeoAnimatable;
+import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache;
+import software.bernie.geckolib.core.animatable.instance.SingletonAnimatableInstanceCache;
+import software.bernie.geckolib.core.animation.*;
+import software.bernie.geckolib.core.object.PlayState;
-public class CapybaraEntity extends TamableAnimal implements IAnimatable {
- private AnimationFactory factory = new AnimationFactory(this);
+public class CapybaraEntity extends TamableAnimal implements GeoEntity {
+ private AnimatableInstanceCache cache = new SingletonAnimatableInstanceCache(this);
+ public Level getEntityLevel() {
+ return level();
+ }
+
private static final EntityDataAccessor<Boolean> SITTING =
SynchedEntityData.defineId(CapybaraEntity.class, EntityDataSerializers.BOOLEAN);
+
public CapybaraEntity(EntityType<? extends TamableAnimal> entityType, Level level) {
super(entityType, level);
}
public static AttributeSupplier setAttributes() {
- return TamableAnimal.createMobAttributes()
- .add(Attributes.MAX_HEALTH, 10.0D)
- .add(Attributes.MOVEMENT_SPEED, 0.2f).build();
+ return Animal.createMobAttributes()
+ .add(Attributes.MAX_HEALTH, 10D)
+ .add(Attributes.MOVEMENT_SPEED, 0.4f).build();
}
+ @Override
protected void registerGoals() {
this.goalSelector.addGoal(1, new FloatGoal(this));
this.goalSelector.addGoal(1, new SitWhenOrderedToGoal(this));
@Nullable
@Override
public AgeableMob getBreedOffspring(ServerLevel serverLevel, AgeableMob mob) {
- return ModEntityTypes.CAPYBARA.get().create(serverLevel);
+ return ModEntities.CAPYBARA.get().create(serverLevel);
}
@Override
return pStack.getItem() == Items.APPLE;
}
- private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event) {
- if (event.isMoving()) {
- event.getController().setAnimation(new AnimationBuilder().addAnimation("animation.capybara.walk", true));
- return PlayState.CONTINUE;
- }
-
- if (this.isSitting()) {
- event.getController().setAnimation(new AnimationBuilder().addAnimation("animation.capybara.sitting", true));
- return PlayState.CONTINUE;
- }
-
- event.getController().setAnimation(new AnimationBuilder().addAnimation("animation.capybara.idle", true));
- return PlayState.CONTINUE;
- }
-
- @Override
- public void registerControllers(AnimationData data) {
- data.addAnimationController(new AnimationController(this, "controller",
- 0, this::predicate));
- }
-
- @Override
- public AnimationFactory getFactory() {
- return this.factory;
- }
-
protected void playStepSound(BlockPos pos, BlockState blockIn) {
this.playSound(SoundEvents.SWEET_BERRY_BUSH_PICK_BERRIES, 0.15F, 1.0F);
}
}
if (item == itemForTaming && !isTame()) {
- if (this.level.isClientSide) {
+ if (this.getEntityLevel().isClientSide) {
return InteractionResult.CONSUME;
} else {
if (!player.getAbilities().instabuild) {
}
if (!ForgeEventFactory.onAnimalTame(this, player)) {
- if (!this.level.isClientSide) {
+ if (!this.getEntityLevel().isClientSide) {
super.tame(player);
this.navigation.recomputePath();
this.setTarget(null);
- this.level.broadcastEntityEvent(this, (byte)7);
+ this.getEntityLevel().broadcastEntityEvent(this, (byte)7);
setSitting(true);
}
}
}
}
- if(isTame() && !this.level.isClientSide && hand == InteractionHand.MAIN_HAND) {
+ if(isTame() && !this.getEntityLevel().isClientSide && hand == InteractionHand.MAIN_HAND) {
setSitting(!isSitting());
return InteractionResult.SUCCESS;
}
}
@Override
- public void setTame(boolean tamed) {
- super.setTame(tamed);
- if (tamed) {
- getAttribute(Attributes.MAX_HEALTH).setBaseValue(10.0D);
- getAttribute(Attributes.MOVEMENT_SPEED).setBaseValue((double)0.2f);
- } else {
- getAttribute(Attributes.MAX_HEALTH).setBaseValue(10.0D);
- getAttribute(Attributes.MOVEMENT_SPEED).setBaseValue((double)0.2f);
+ public void registerControllers(AnimatableManager.ControllerRegistrar controllerRegistrar) {
+ controllerRegistrar.add(new AnimationController<>(this, "controller", 0, this::predicate));
+ }
+
+ private <T extends GeoAnimatable> PlayState predicate(AnimationState<T> tAnimationState) {
+ if(tAnimationState.isMoving()) {
+ tAnimationState.getController().setAnimation(RawAnimation.begin().then("animation.capybara.walk", Animation.LoopType.LOOP));
+ return PlayState.CONTINUE;
}
+
+ tAnimationState.getController().setAnimation(RawAnimation.begin().then("animation.capybara.idle", Animation.LoopType.LOOP));
+ return PlayState.CONTINUE;
}
-}
\ No newline at end of file
+
+ @Override
+ public AnimatableInstanceCache getAnimatableInstanceCache() {
+ return cache;
+ }
+}
blob - a1abe5e5c687661804ae2bbcaebf0dfaa13fb7c9 (mode 644)
blob + /dev/null
--- src/main/java/com/techsupportred/capybaramod/event/ModEventBusEvents.java
+++ /dev/null
-package com.techsupportred.capybaramod.event;
-
-import com.techsupportred.capybaramod.capybaramod;
-import com.techsupportred.capybaramod.entity.ModEntityTypes;
-import com.techsupportred.capybaramod.entity.custom.CapybaraEntity;
-import net.minecraftforge.event.entity.EntityAttributeCreationEvent;
-import net.minecraftforge.eventbus.api.SubscribeEvent;
-import net.minecraftforge.fml.common.Mod;
-
-@Mod.EventBusSubscriber(modid = capybaramod.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD)
-public class ModEventBusEvents {
-
- @SubscribeEvent
- public static void entityAttributeEvent(EntityAttributeCreationEvent event) {
- event.put(ModEntityTypes.CAPYBARA.get(), CapybaraEntity.setAttributes());
- }
-}
\ No newline at end of file
blob - c5dc9b9c2ae0417fed6e8cd8c1e81db1ccb2bde8
blob + 956042d9bafca63fe0e71d565dd76140ac69bfcc
--- src/main/java/com/techsupportred/capybaramod/event/ModEvents.java
+++ src/main/java/com/techsupportred/capybaramod/event/ModEvents.java
package com.techsupportred.capybaramod.event;
-import com.techsupportred.capybaramod.entity.ModEntityTypes;
+import com.techsupportred.capybaramod.CapybaraMod;
+import com.techsupportred.capybaramod.entity.ModEntities;
import com.techsupportred.capybaramod.entity.custom.CapybaraEntity;
-import com.techsupportred.capybaramod.capybaramod;
import net.minecraftforge.event.entity.EntityAttributeCreationEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
+@Mod.EventBusSubscriber(modid = CapybaraMod.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class ModEvents {
- @Mod.EventBusSubscriber(modid = capybaramod.MOD_ID)
- public static class ForgeEvents {
-
- @Mod.EventBusSubscriber(modid = capybaramod.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD)
- public static class ModEventBusEvents {
- @SubscribeEvent
- public static void entityAttributeEvent(EntityAttributeCreationEvent event) {
- event.put(ModEntityTypes.CAPYBARA.get(), CapybaraEntity.setAttributes());
- }
+ @SubscribeEvent
+ public static void entityAttributeEvent(EntityAttributeCreationEvent event) {
+ event.put(ModEntities.CAPYBARA.get(), CapybaraEntity.setAttributes());
}
-}}
+}
\ No newline at end of file
blob - 249dc5b7f42b8b6418f2ac7e5bfa0f24a137fc7c (mode 644)
blob + /dev/null
--- src/main/java/com/techsupportred/capybaramod/item/ModCreativeModeTab.java
+++ /dev/null
-package com.techsupportred.capybaramod.item;
-
-import net.minecraft.world.item.CreativeModeTab;
-import net.minecraft.world.item.ItemStack;
-
-public class ModCreativeModeTab {
- public static final CreativeModeTab CAPYBARA_TAB = new CreativeModeTab("capybaratab") {
- @Override
- public ItemStack makeIcon() {
- return new ItemStack(ModItems.CAPYBARA_SPAWN_EGG.get());
- }
- };
-}
blob - /dev/null
blob + f2dca9296e050a03b3d984d3c9c790d97567d235 (mode 644)
--- /dev/null
+++ src/main/java/com/techsupportred/capybaramod/item/ModCreativeModTabs.java
+package com.techsupportred.capybaramod.item;
+
+import com.techsupportred.capybaramod.CapybaraMod;
+import net.minecraft.core.registries.Registries;
+import net.minecraft.network.chat.Component;
+import net.minecraft.world.item.CreativeModeTab;
+import net.minecraft.world.item.ItemStack;
+import net.minecraftforge.eventbus.api.IEventBus;
+import net.minecraftforge.registries.DeferredRegister;
+import net.minecraftforge.registries.RegistryObject;
+
+public class ModCreativeModTabs {
+ public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS =
+ DeferredRegister.create(Registries.CREATIVE_MODE_TAB, CapybaraMod.MODID);
+
+ public static final RegistryObject<CreativeModeTab> CAPYBARA_TAB = CREATIVE_MODE_TABS.register("tutorial_tab",
+ () -> CreativeModeTab.builder().icon(() -> new ItemStack(ModItems.CAPYBARA_SPAWN_EGG.get()))
+ .title(Component.translatable("creativetab.capybara_tab"))
+ .displayItems((pParameters, pOutput) -> {
+ pOutput.accept(ModItems.CAPYBARA_SPAWN_EGG.get());
+ })
+ .build());
+
+
+ public static void register(IEventBus eventBus) {
+ CREATIVE_MODE_TABS.register(eventBus);
+ }
+}
\ No newline at end of file
blob - f4c7e76b0dd45cc4eec6fcf7d155f903df5617c8
blob + dd9998161d80503191c0f9d94d20e98006d1ba45
--- src/main/java/com/techsupportred/capybaramod/item/ModItems.java
+++ src/main/java/com/techsupportred/capybaramod/item/ModItems.java
package com.techsupportred.capybaramod.item;
-import com.techsupportred.capybaramod.capybaramod;
-import com.techsupportred.capybaramod.entity.ModEntityTypes;
-import net.minecraft.world.item.*;
+import com.techsupportred.capybaramod.CapybaraMod;
+import com.techsupportred.capybaramod.entity.ModEntities;
+import net.minecraft.world.item.Item;
import net.minecraftforge.common.ForgeSpawnEggItem;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.registries.DeferredRegister;
public class ModItems {
public static final DeferredRegister<Item> ITEMS =
- DeferredRegister.create(ForgeRegistries.ITEMS, capybaramod.MOD_ID);
+ DeferredRegister.create(ForgeRegistries.ITEMS, CapybaraMod.MODID);
public static final RegistryObject<Item> CAPYBARA_SPAWN_EGG = ITEMS.register("capybara_spawn_egg",
- () -> new ForgeSpawnEggItem(ModEntityTypes.CAPYBARA, 0xC4A484, 0x5C4033,
- new Item.Properties().tab(ModCreativeModeTab.CAPYBARA_TAB)));
+ () -> new ForgeSpawnEggItem(ModEntities.CAPYBARA, 0xC4A484, 0x5C4033,
+ new Item.Properties()));
+
public static void register(IEventBus eventBus) {
ITEMS.register(eventBus);
}
blob - 914a423deb187df33670a35d7440dfd52711026c (mode 644)
blob + /dev/null
--- src/main/java/com/techsupportred/capybaramod/world/ModWorldEvents.java
+++ /dev/null
-package com.techsupportred.capybaramod.world;
-
-import com.techsupportred.capybaramod.capybaramod;
-import com.techsupportred.capybaramod.world.gen.ModEntityGeneration;
-import net.minecraftforge.event.world.BiomeLoadingEvent;
-import net.minecraftforge.eventbus.api.SubscribeEvent;
-import net.minecraftforge.fml.common.Mod;
-
-@Mod.EventBusSubscriber(modid = capybaramod.MOD_ID)
-public class ModWorldEvents {
- @SubscribeEvent
- public static void biomeLoadingEvent(final BiomeLoadingEvent event) {
- ModEntityGeneration.onEntitySpawn(event);
- }
-}
\ No newline at end of file
blob - a44a7a2c3e2f9b79deaf406eb633d7bbfe095d9a (mode 644)
blob + /dev/null
--- src/main/java/com/techsupportred/capybaramod/world/gen/ModEntityGeneration.java
+++ /dev/null
-package com.techsupportred.capybaramod.world.gen;
-
-import com.techsupportred.capybaramod.entity.ModEntityTypes;
-import net.minecraft.resources.ResourceKey;
-import net.minecraft.world.entity.EntityType;
-import net.minecraft.world.level.biome.Biome;
-import net.minecraft.world.level.biome.MobSpawnSettings;
-import net.minecraftforge.event.world.BiomeLoadingEvent;
-
-import java.util.Arrays;
-import java.util.List;
-
-public class ModEntityGeneration {
- public static void onEntitySpawn(final BiomeLoadingEvent event) {
- addEntityToAllOverworldBiomes(event, ModEntityTypes.CAPYBARA.get(),
- 40, 2, 4);
- }
-
- private static void addEntityToAllBiomesExceptThese(BiomeLoadingEvent event, EntityType<?> type,
- int weight, int minCount, int maxCount, ResourceKey<Biome>... biomes) {
- // Goes through each entry in the biomes and sees if it matches the current biome we are loading
- boolean isBiomeSelected = Arrays.stream(biomes).map(ResourceKey::location)
- .map(Object::toString).anyMatch(s -> s.equals(event.getName().toString()));
-
- if(!isBiomeSelected) {
- addEntityToAllBiomes(event, type, weight, minCount, maxCount);
- }
- }
-
- @SafeVarargs
- private static void addEntityToSpecificBiomes(BiomeLoadingEvent event, EntityType<?> type,
- int weight, int minCount, int maxCount, ResourceKey<Biome>... biomes) {
- // Goes through each entry in the biomes and sees if it matches the current biome we are loading
- boolean isBiomeSelected = Arrays.stream(biomes).map(ResourceKey::location)
- .map(Object::toString).anyMatch(s -> s.equals(event.getName().toString()));
-
- if(isBiomeSelected) {
- addEntityToAllBiomes(event, type, weight, minCount, maxCount);
- }
- }
-
- private static void addEntityToAllOverworldBiomes(BiomeLoadingEvent event, EntityType<?> type,
- int weight, int minCount, int maxCount) {
- if(!event.getCategory().equals(Biome.BiomeCategory.THEEND) && !event.getCategory().equals(Biome.BiomeCategory.NETHER)) {
- addEntityToAllBiomes(event, type, weight, minCount, maxCount);
- }
- }
-
- private static void addEntityToAllBiomesNoNether(BiomeLoadingEvent event, EntityType<?> type,
- int weight, int minCount, int maxCount) {
- if(!event.getCategory().equals(Biome.BiomeCategory.NETHER)) {
- List<MobSpawnSettings.SpawnerData> base = event.getSpawns().getSpawner(type.getCategory());
- base.add(new MobSpawnSettings.SpawnerData(type,weight, minCount, maxCount));
- }
- }
-
- private static void addEntityToAllBiomesNoEnd(BiomeLoadingEvent event, EntityType<?> type,
- int weight, int minCount, int maxCount) {
- if(!event.getCategory().equals(Biome.BiomeCategory.THEEND)) {
- List<MobSpawnSettings.SpawnerData> base = event.getSpawns().getSpawner(type.getCategory());
- base.add(new MobSpawnSettings.SpawnerData(type,weight, minCount, maxCount));
- }
- }
-
- private static void addEntityToAllBiomes(BiomeLoadingEvent event, EntityType<?> type,
- int weight, int minCount, int maxCount) {
- List<MobSpawnSettings.SpawnerData> base = event.getSpawns().getSpawner(type.getCategory());
- base.add(new MobSpawnSettings.SpawnerData(type,weight, minCount, maxCount));
- }
-}
blob - ba2ee1bd01a78cf8da0573c6cde027a5c0608412 (mode 644)
blob + /dev/null
--- src/main/resources/META-INF/accesstransformer.cfg
+++ /dev/null
-public net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool f_210560_ # templates
-public-f net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool f_210559_ # rawTemplates
\ No newline at end of file
blob - def28fd4d20431aab51a6d4e58f8fd866d19da2a
blob + 95e8668984f43ca6472441842934c4a898b50451
--- src/main/resources/META-INF/mods.toml
+++ src/main/resources/META-INF/mods.toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
-loaderVersion="[41,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
+loaderVersion="${loader_version_range}" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
-license="MIT License"
+license="${mod_license}"
# A URL to refer people to when problems occur with this mod
#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
-modId="capybaramod" #mandatory
-# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
-# ${file.jarVersion} will substitute the value of the Implementation-Version as read from the mod's JAR file metadata
-# see the associated build.gradle script for how to populate this completely automatically during a build
-version="0.0.2-1.19.2" #mandatory
- # A display name for the mod
-displayName="Capybara Mod" #mandatory
-# A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
+modId="${mod_id}" #mandatory
+# The version number of the mod
+version="${mod_version}" #mandatory
+# A display name for the mod
+displayName="${mod_name}" #mandatory
+# A URL to query for updates for this mod. See the JSON update specification https://docs.minecraftforge.net/en/latest/misc/updatechecker/
#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
#displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional
# A file name (in the root of the mod JAR) containing a logo for display
-logoFile="examplemod.png" #optional
+#logoFile="examplemod.png" #optional
# A text field displayed in the mod UI
-credits="Capybara Mod Forge Official" #optional
+#credits="" #optional
# A text field displayed in the mod UI
-authors="TechSupportRed" #optional
+authors="${mod_authors}" #optional
# Display Test controls the display for your mod in the server connection screen
# MATCH_VERSION means that your mod will cause a red X if the versions on client and server differ. This is the default behaviour and should be what you choose if you have server and client elements to your mod.
# IGNORE_SERVER_VERSION means that your mod will not cause a red X if it's present on the server but not on the client. This is what you should use if you're a server only mod.
#displayTest="MATCH_VERSION" # MATCH_VERSION is the default if nothing is specified (#optional)
# The description text for the mod (multi line!) (#mandatory)
-description='''
-The Official Capybara Mod! Adds capybaras that you can tame with sugar cane and breed with apples!
-'''
+description='''${mod_description}'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
-[[dependencies.capybaramod]] #optional
+[[dependencies.${mod_id}]] #optional
# the modid of the dependency
modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
- versionRange="[41,)" #mandatory
- # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
+ versionRange="${forge_version_range}" #mandatory
+ # An ordering relationship for the dependency - BEFORE or AFTER required if the dependency is not mandatory
+ # BEFORE - This mod is loaded BEFORE the dependency
+ # AFTER - This mod is loaded AFTER the dependency
ordering="NONE"
- # Side this dependency is applied on - BOTH, CLIENT or SERVER
+ # Side this dependency is applied on - BOTH, CLIENT, or SERVER
side="BOTH"
# Here's another dependency
-[[dependencies.capybaramod]]
+[[dependencies.${mod_id}]]
modId="minecraft"
mandatory=true
-# This version range declares a minimum of the current minecraft version up to but not including the next major version
- versionRange="[1.19.2,1.20)"
+ # This version range declares a minimum of the current minecraft version up to but not including the next major version
+ versionRange="${minecraft_version_range}"
ordering="NONE"
side="BOTH"
+
+# Features are specific properties of the game environment, that you may want to declare you require. This example declares
+# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
+# stop your mod loading on the server for example.
+#[features.${mod_id}]
+#openGLVersion="[3.2,)"
\ No newline at end of file
blob - caee515e0534ad734dc7f0924fbfdba7bc7915c9
blob + b9512bf67b667ea47b2edd04de5baa99f756acd2
--- src/main/resources/assets/capybaramod/lang/en_us.json
+++ src/main/resources/assets/capybaramod/lang/en_us.json
{
"item.capybaramod.capybara_spawn_egg": "Capybara Spawn Egg",
-
- "itemGroup.capybaratab": "Capybara Tutorial Tab"
+ "creativetab.capybara_tab": "Capybara Tab"
}
\ No newline at end of file
blob - 109087838e63077c64dc28d34c6d01c31991a4f4 (mode 644)
blob + /dev/null
Binary files src/main/resources/assets/capybaramod/textures/entity/villager/profession/jumpy_master.png and /dev/null differ
blob - 0fbc377b82c613c0e4eaf25a4cef7082f70b5abe (mode 644)
blob + /dev/null
--- src/main/resources/assets/data/capybaramod/forge/biome_modifier/spawn_capybara.json
+++ /dev/null
-{
- "type": "forge:add_spawns",
- "biomes": [
- "minecraft:jungle"
- ],
- "spawners": {
- "type": "capybaramod:capybara",
- "weight": 150,
- "minCount": 1,
- "maxCount": 3
- }
-}
\ No newline at end of file
blob - b643e13f8884acd18e03d2660f7ca4c59021d82e
blob + eca79ae4aede57d94c1e91b48274e432c5d89238
--- src/main/resources/pack.mcmeta
+++ src/main/resources/pack.mcmeta
{
- "pack": {
- "description": "examplemod resources",
- "pack_format": 9,
- "forge:resource_pack_format": 9,
- "forge:data_pack_format": 10
- }
-}
+ "pack": {
+ "description": {
+ "text": "${mod_id} resources"
+ },
+ "pack_format": 15
+ }
+}
\ No newline at end of file